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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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nvc0
Age
Commit message (
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Author
2011-02-09
nvc0: reset texture base address after read transfer
Christoph Bumiller
2011-02-09
nvc0: don't combine memory loads across block boundaries
Christoph Bumiller
2011-02-09
nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often
Christoph Bumiller
2011-01-30
nvc0: implement transform feedback state
Christoph Bumiller
2011-01-29
nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
Christoph Bumiller
2011-01-24
nvc0: Move declaration before code.
Vinson Lee
2011-01-23
nvc0: implement point coord replacement
Christoph Bumiller
2011-01-23
nvc0: fix emit_cvt for ceil, floor and trunc
Christoph Bumiller
2011-01-23
nvc0: remove bad assert and emit TEMP movs instead
Christoph Bumiller
2011-01-23
nvc0: fix address and value slot assignment in load combining
Christoph Bumiller
2011-01-23
nvc0: don't omit highest bit of branch target
Christoph Bumiller
2011-01-23
nvc0: recognize r63 as zero in constant folding
Christoph Bumiller
2011-01-23
nvc0: add MARK_RING where missing to avoid too many relocs errors
Christoph Bumiller
2011-01-23
nvc0: don't apply base vertex to per-instance arrays
Christoph Bumiller
2011-01-23
nvc0: commute sources of SET too if beneficial
Christoph Bumiller
2011-01-23
nvc0: accept neg abs modifiers on lg2
Christoph Bumiller
2011-01-17
nouveau: fix build against out of tree libdrm
Dave Airlie
2011-01-16
nvc0: fix and enable instanced drawing and arrays
Christoph Bumiller
2011-01-15
nvc0: try to swap immediates to first source too
Christoph Bumiller
2011-01-15
nvc0: make sure all sources of the BIND op are distinct
Christoph Bumiller
2011-01-15
nvc0: update user vbufs on each draw call
Christoph Bumiller
2011-01-15
nvc0: enable early fragment tests where possible
Christoph Bumiller
2011-01-15
nvc0: upload small buffers through the command buffer
Christoph Bumiller
2011-01-13
nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH state
Christoph Bumiller
2011-01-13
nvc0: disable calling of sw methods we don't implement
Ben Skeggs
2011-01-13
nvc0: fix mp_stack_bo relocation
Ben Skeggs
2011-01-09
nvc0: implement queries
Christoph Bumiller
2011-01-08
nvc0: fix primitive restart in immediate mode
Christoph Bumiller
2011-01-08
nvc0: fix reloc domain conflict on buffer migration
Christoph Bumiller
2011-01-08
nvc0: upload user buffers only from draw info min to max index
Christoph Bumiller
2011-01-08
nvc0: fix emission of first 3 u8 indices to RING_NI
Christoph Bumiller
2011-01-08
nvc0: reset mt transfer address after read loop over layers
Christoph Bumiller
2011-01-08
nvc0: tie buffer memory release to the buffer fence
Christoph Bumiller
2011-01-06
nvc0: Fix typo of nvc0_mm.c in SConscript.
Vinson Lee
2011-01-04
nvc0: fix index size method value for u8 indices
Christoph Bumiller
2011-01-04
nvc0: set the correct FP header bit for multiple colour outputs
Christoph Bumiller
2011-01-04
nvc0: delete memory caches and fence on screen destruction
Christoph Bumiller
2011-01-04
nvc0: use mov instead of ld for scalar const loads
Christoph Bumiller
2011-01-04
nvc0: fix resource unmap after vertex push
Christoph Bumiller
2011-01-04
nvc0: use the proper typed opcodes in constant folding
Christoph Bumiller
2011-01-04
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
nvc0: rewrite the 9097 GRAPH macros
Christoph Bumiller
2010-12-30
drm/nvc0: don't un-bind every subchannel on init
Ben Skeggs
2010-12-27
nvc0: reference the vertex buffers
Christoph Bumiller
2010-12-27
nvc0: reenable some shader optimizations
Christoph Bumiller
2010-12-27
nvc0: use VTX_ATTR for stride 0 vertex attributes
Christoph Bumiller
2010-12-27
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller
2010-12-27
nvc0: init miptree transfer layer stride
Christoph Bumiller
2010-12-23
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
nvc0: fix layer stride state
Christoph Bumiller
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