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path: root/src/gallium/drivers/nvc0
AgeCommit message (Expand)Author
2011-02-09nvc0: reset texture base address after read transferChristoph Bumiller
2011-02-09nvc0: don't combine memory loads across block boundariesChristoph Bumiller
2011-02-09nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller
2011-01-30nvc0: implement transform feedback stateChristoph Bumiller
2011-01-29nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller
2011-01-24nvc0: Move declaration before code.Vinson Lee
2011-01-23nvc0: implement point coord replacementChristoph Bumiller
2011-01-23nvc0: fix emit_cvt for ceil, floor and truncChristoph Bumiller
2011-01-23nvc0: remove bad assert and emit TEMP movs insteadChristoph Bumiller
2011-01-23nvc0: fix address and value slot assignment in load combiningChristoph Bumiller
2011-01-23nvc0: don't omit highest bit of branch targetChristoph Bumiller
2011-01-23nvc0: recognize r63 as zero in constant foldingChristoph Bumiller
2011-01-23nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller
2011-01-23nvc0: don't apply base vertex to per-instance arraysChristoph Bumiller
2011-01-23nvc0: commute sources of SET too if beneficialChristoph Bumiller
2011-01-23nvc0: accept neg abs modifiers on lg2Christoph Bumiller
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
2011-01-16nvc0: fix and enable instanced drawing and arraysChristoph Bumiller
2011-01-15nvc0: try to swap immediates to first source tooChristoph Bumiller
2011-01-15nvc0: make sure all sources of the BIND op are distinctChristoph Bumiller
2011-01-15nvc0: update user vbufs on each draw callChristoph Bumiller
2011-01-15nvc0: enable early fragment tests where possibleChristoph Bumiller
2011-01-15nvc0: upload small buffers through the command bufferChristoph Bumiller
2011-01-13nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller
2011-01-13nvc0: disable calling of sw methods we don't implementBen Skeggs
2011-01-13nvc0: fix mp_stack_bo relocationBen Skeggs
2011-01-09nvc0: implement queriesChristoph Bumiller
2011-01-08nvc0: fix primitive restart in immediate modeChristoph Bumiller
2011-01-08nvc0: fix reloc domain conflict on buffer migrationChristoph Bumiller
2011-01-08nvc0: upload user buffers only from draw info min to max indexChristoph Bumiller
2011-01-08nvc0: fix emission of first 3 u8 indices to RING_NIChristoph Bumiller
2011-01-08nvc0: reset mt transfer address after read loop over layersChristoph Bumiller
2011-01-08nvc0: tie buffer memory release to the buffer fenceChristoph Bumiller
2011-01-06nvc0: Fix typo of nvc0_mm.c in SConscript.Vinson Lee
2011-01-04nvc0: fix index size method value for u8 indicesChristoph Bumiller
2011-01-04nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller
2011-01-04nvc0: delete memory caches and fence on screen destructionChristoph Bumiller
2011-01-04nvc0: use mov instead of ld for scalar const loadsChristoph Bumiller
2011-01-04nvc0: fix resource unmap after vertex pushChristoph Bumiller
2011-01-04nvc0: use the proper typed opcodes in constant foldingChristoph Bumiller
2011-01-04nvc0: demagic GP invocation count bitfieldChristoph Bumiller
2011-01-04nvc0: rewrite the 9097 GRAPH macrosChristoph Bumiller
2010-12-30drm/nvc0: don't un-bind every subchannel on initBen Skeggs
2010-12-27nvc0: reference the vertex buffersChristoph Bumiller
2010-12-27nvc0: reenable some shader optimizationsChristoph Bumiller
2010-12-27nvc0: use VTX_ATTR for stride 0 vertex attributesChristoph Bumiller
2010-12-27nvc0: implement VRAM buffer transfers with bounce buffersChristoph Bumiller
2010-12-27nvc0: init miptree transfer layer strideChristoph Bumiller
2010-12-23nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINESChristoph Bumiller
2010-12-23nvc0: fix layer stride stateChristoph Bumiller