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path: root/src/gallium/drivers/nvc0
AgeCommit message (Collapse)Author
2011-02-16nvc0: demagic the clear flags and fix region clearsChristoph Bumiller
The CLIP_RECTs always affect dedicated clears, and it's nicer than having to mark the viewport or scissor state dirty after it.
2011-02-16nvc0: front stencil mask and func mask methods are swappedChristoph Bumiller
2011-02-16nvc0: clone memory values with multiple refs before modifying themChristoph Bumiller
2011-02-16nvc0: disable early fragment tests if KIL is usedChristoph Bumiller
Early-Z pass raises the occlusion counter.
2011-02-16nvc0: force vertex data through FIFO if we need to convert itChristoph Bumiller
We may want to put the converted vertex buffer in persistent storage instead, but these are rare corner cases.
2011-02-16nvc0: use format from the template on surface creationChristoph Bumiller
Fixes piglit/fbo-srgb.
2011-02-16nvc0: update the set of formats supported by the 2D engineChristoph Bumiller
2011-02-16nvc0: fix user vertex buffer updatesChristoph Bumiller
2011-02-15nvc0: Fix uninitialized variable warning.Vinson Lee
Fixes this GCC warning. nvc0_tgsi_to_nc.c: In function 'bld_tex': nvc0_tgsi_to_nc.c:1392: warning: 'dim' may be used uninitialized in this function
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
Also implement the redefine_user_buffer hook in the drivers.
2011-02-14gallium: remove pipe_vertex_buffer::max_indexMarek Olšák
This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
2011-02-09nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller
Effects were easily visible in piglit/fbo-generatemipmap-formats.
2011-02-09nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller
2011-02-09nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller
2011-02-09nvc0: make CSE work for ops with multiple resultsChristoph Bumiller
2011-02-09nvc0: replace branching with predicated insns where feasibleChristoph Bumiller
2011-02-09nvc0: implement local memory load and store opsChristoph Bumiller
2011-02-09nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller
2011-02-09nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller
2011-02-09nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller
2011-02-09nvc0: store only one value per basic block for TGSI regsChristoph Bumiller
2011-02-09nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller
2011-02-09nvc0: set basic block on manual instruction insertionChristoph Bumiller
2011-02-09nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller
Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice.
2011-02-09nvc0: reset texture base address after read transferChristoph Bumiller
2011-02-09nvc0: don't combine memory loads across block boundariesChristoph Bumiller
2011-02-09nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller
2011-01-30nvc0: implement transform feedback stateChristoph Bumiller
2011-01-29nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix themChristoph Bumiller
2011-01-24nvc0: Move declaration before code.Vinson Lee
Fixes nvc0 SCons build.
2011-01-23nvc0: implement point coord replacementChristoph Bumiller
But we have to cheat and peek at the GENERIC semantic indices the state tracker uses for TEXn. Only outputs from 0x300 to 0x37c can be replaced, and so we have to know on shader compilation which ones to put there in order to keep doing separate shader objects properly. At some point I'll probably create a patch that makes gallium not force us to discard the information about what is a TexCoord.
2011-01-23nvc0: fix emit_cvt for ceil, floor and truncChristoph Bumiller
2011-01-23nvc0: remove bad assert and emit TEMP movs insteadChristoph Bumiller
2011-01-23nvc0: fix address and value slot assignment in load combiningChristoph Bumiller
2011-01-23nvc0: don't omit highest bit of branch targetChristoph Bumiller
Fixes negative relative branch offsets.
2011-01-23nvc0: recognize r63 as zero in constant foldingChristoph Bumiller
2011-01-23nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller
2011-01-23nvc0: don't apply base vertex to per-instance arraysChristoph Bumiller
2011-01-23nvc0: commute sources of SET too if beneficialChristoph Bumiller
2011-01-23nvc0: accept neg abs modifiers on lg2Christoph Bumiller
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
For doing builds against a separated libdrm these cflags are needed. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-16nvc0: fix and enable instanced drawing and arraysChristoph Bumiller
2011-01-15nvc0: try to swap immediates to first source tooChristoph Bumiller
2011-01-15nvc0: make sure all sources of the BIND op are distinctChristoph Bumiller
They're supposed to be assigned consecutive registers so they can't contain the same SSA value more than once.
2011-01-15nvc0: update user vbufs on each draw callChristoph Bumiller
This is required in case set_vertex_buffers is not called again.
2011-01-15nvc0: enable early fragment tests where possibleChristoph Bumiller
2011-01-15nvc0: upload small buffers through the command bufferChristoph Bumiller
2011-01-13nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller
Point smoothing requires rasterization rules to be set to OGL. Sorry for the extra noise caused by the header update.
2011-01-13nvc0: disable calling of sw methods we don't implementBen Skeggs
Left in the code as a marker of what NVIDIA do, just in case we need to do this some day. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-01-13nvc0: fix mp_stack_bo relocationBen Skeggs
Fixes a PT_NOT_PRESENT error cause by: - allocating in VRAM - emitting GART relocs to 0x17bc/0x17c0, moving the buffer - telling the bufmgr that the buffer should be in VRAM when we use it, but not correcting the value sent to 0x17bc/0x17c0. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>