Age | Commit message (Collapse) | Author | |
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2010-08-23 | nvfx: support clip planes sensibly and fix them on nv30 | Luca Barbieri | |
Before, we were discarding the compiled vertex program on each vertex program change. Now we compile the program as if there were 6 clip planes and dynamically patch in an "end program" bit at the right place. Also, nv30 should now work. | |||
2010-08-21 | nvfx: fix vertex shader headers | Luca Barbieri | |
2010-03-15 | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri | |
This is the last nvfx unification patch. nv[34]0_fragtex.c are moved to the common directory nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to the common directory The separate nv30 and nv40 directories are removed from the build system |