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path: root/src/gallium/drivers/nvfx/nvfx_fragprog.c
AgeCommit message (Expand)Author
2010-04-13nvfx: use dynamically sized rotating BO pool for fragment programsLuca Barbieri
2010-04-12nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri
2010-04-12nvfx: add NVFX_NEW_{FRAG,VERT}CONSTLuca Barbieri
2010-04-12nvfx: so->RING_3D: fragprogLuca Barbieri
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-23nvfx: don't crash on empty fragment programLuca Barbieri
2010-03-15nvfx: remove src_native_swz, which was a no-opLuca Barbieri
2010-03-15nvfx: clean up shader headerLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_fragprog.cLuca Barbieri