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path: root/src/gallium/drivers/nvfx/nvfx_screen.c
AgeCommit message (Expand)Author
2010-04-15nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...Luca Barbieri
2010-04-12nvfx: allocate a bigger block for queriesLuca Barbieri
2010-04-12nvfx: support an unlimited number of occlusion queriesLuca Barbieri
2010-04-12nvfx: fix compile errorLuca Barbieri
2010-04-12nvfx: don't use hw index buffers on nv3x and nv44Luca Barbieri
2010-04-12nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM supportLuca Barbieri
2010-04-12nvfx: allocate buffers in GART if !NOUVEAU_SWTNLLuca Barbieri
2010-04-12nvfx: move check for NOUVEAU_SWTNLLuca Barbieri
2010-04-12nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri
2010-04-12nvfx: so->RING_3D: screenLuca Barbieri
2010-04-12nouveau: bind the 3D engine to subchannel 7 and add RING_3DLuca Barbieri
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger
2010-03-23nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAMLuca Barbieri
2010-03-23nvfx: delay allocation of buffers in GART/VRAM to validation timeLuca Barbieri
2010-03-15nv30, nv40: unify nv[34]0_context.cLuca Barbieri
2010-03-15nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri