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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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nvfx
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nvfx_screen.c
Age
Commit message (
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Author
2010-12-25
nvfx: restore BEGIN_RING usage
Xavier Chantry
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-20
nvfx: only expose one rt on nv30
Xavier Chantry
2010-11-12
nvfx: fill out CAPs for indirect addressing
Marek Olšák
2010-11-11
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-09-24
nvfx: add RGB framebuffer format support in addition to BGR
Luca Barbieri
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-05
nvfx: support nv30 simulation on nv40
Luca Barbieri
2010-09-05
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
nvfx: use a piglit-ignored format for unknown cap message
Luca Barbieri
2010-09-04
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
nvfx: don't claim we support preds since the driver doesn't
Luca Barbieri
2010-09-04
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
nvfx: add missing context init
Luca Barbieri
2010-09-04
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
nvfx: support all possible vs consts
Luca Barbieri
2010-09-04
nvfx: set magic bit to round NPOT mipmap sizes down and not up
Luca Barbieri
2010-09-03
nvfx: report correct max lodbias
Luca Barbieri
2010-09-03
nvfx: remove message
Luca Barbieri
2010-09-03
nvfx: support indirect addressing in vps
Luca Barbieri
2010-09-03
nvfx: fix support for more than 8 texture units (fixes etqw crash)
Luca Barbieri
2010-09-01
nouveau/nvfx: Remove enforcement of bit depth being same as front buffer
Patrice Mandin
2010-08-23
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-21
nvfx: expose GLSL
Luca Barbieri
2010-08-21
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
nvfx: refactor sampling code, add support for swizzles and depth tex
Luca Barbieri
2010-08-21
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
nvfx: fix format support code for compressed texture
Luca Barbieri
2010-08-06
nvfx: shut up unknown cap 64 warning
Luca Barbieri
2010-07-21
nouveau/nvfx: Add new PIPE_CAP values
Patrice Mandin
2010-05-29
nvfx: adapt to clear interface changes
Roland Scheidegger
2010-05-21
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-21
nouveau/nvfx: Fill more PIPE_CAP_MAX_ values
Patrice Mandin
2010-05-17
nouveau: adapt to interface changes
Roland Scheidegger
2010-05-17
gallium: EXT_timer_query support.
Mathias Fröhlich
2010-05-14
nouveau/nvfx: Define some capabilities for shaders
Patrice Mandin
2010-05-12
gallium: Make PIPE_CAP_xxx enums.
José Fonseca
2010-05-05
nouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
Xavier Chantry
2010-04-18
nvfx: move declarations before code to silence warnings
Brian Paul
2010-04-15
nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...
Luca Barbieri
2010-04-12
nvfx: allocate a bigger block for queries
Luca Barbieri
2010-04-12
nvfx: support an unlimited number of occlusion queries
Luca Barbieri
2010-04-12
nvfx: fix compile error
Luca Barbieri
2010-04-12
nvfx: don't use hw index buffers on nv3x and nv44
Luca Barbieri
2010-04-12
nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM support
Luca Barbieri
2010-04-12
nvfx: allocate buffers in GART if !NOUVEAU_SWTNL
Luca Barbieri
2010-04-12
nvfx: move check for NOUVEAU_SWTNL
Luca Barbieri
2010-04-12
nvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri
2010-04-12
nvfx: so->RING_3D: screen
Luca Barbieri
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