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path: root/src/gallium/drivers/nvfx/nvfx_state.c
AgeCommit message (Expand)Author
2010-08-23nvfx: support both sprite coord originsLuca Barbieri
2010-08-22nvfx: move stuff aroundLuca Barbieri
2010-08-22nvfx: make stipple setting independent of enableLuca Barbieri
2010-08-21nvfx: fix GPU hardlocks when depth buffer is absentLuca Barbieri
2010-08-21nvfx: support flatshade_firstLuca Barbieri
2010-08-21nvfx: support proper shader linkage - adds glsl supportLuca Barbieri
2010-08-21nvfx: rewrite draw code and buffer codeLuca Barbieri
2010-08-21nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri
2010-08-21nvfx: reference count bound objectsLuca Barbieri
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
2010-05-14gallium: more work on ccw flag removalKeith Whitwell
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
2010-04-12nvfx: Add support for two sided colorLuca Barbieri
2010-04-12nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri
2010-04-12nvfx: add NVFX_NEW_{FRAG,VERT}CONSTLuca Barbieri
2010-04-12nvfx: so->sb: blendLuca Barbieri
2010-04-12nvfx: so->sb: zsaLuca Barbieri
2010-04-12nvfx: so->sb: rasterizerLuca Barbieri
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-15nvfx: fix up after mergeKeith Whitwell
2010-03-15Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
2010-03-15nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.cLuca Barbieri
2010-03-15nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri
2010-03-15nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri