Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-15 | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri | |
Many things, like texture wrap modes and min/mag filters are common. Some others, like annisotropy and lod settings, are not. | |||
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | |
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40). |