Age | Commit message (Expand) | Author |
2010-08-21 | nvfx: fix GPU hardlocks when depth buffer is absent | Luca Barbieri |
2010-08-21 | nv30: band-aid viewport issues | Luca Barbieri |
2010-08-21 | nvfx: support proper shader linkage - adds glsl support | Luca Barbieri |
2010-08-21 | nvfx: rewrite draw code and buffer code | Luca Barbieri |
2010-08-21 | nvfx: new 2D: new render temporaries with resources | Luca Barbieri |
2010-04-19 | Merge branch '7.8' | Brian Paul |
2010-04-12 | nvfx: rework validation logic to use code and avoid stateobjs | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fb | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragprog | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragtex | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: vbo | Luca Barbieri |
2010-04-12 | nvfx: stop using flush_notify | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri |
2010-03-15 | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri |