Age | Commit message (Collapse) | Author | |
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2010-03-30 | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger | |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri | |
The files are significantly different due to: 1. nv30 support 2 render targets, nv40 4 2. z-buffer pitch is set differently 3. nv30 has a limitation of colour_bits >= zeta_bits. This may not actually exist in the driver though 4. nv30 points color0 at depth in the depth-only case 5. nv30 sets NV34TCL_VIEWPORT_TX_ORIGIN to 0. This is probably unnecessary This patch attempts to unify the two files and preserve the existing behavior. |