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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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nvfx
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nvfx_surface.c
Age
Commit message (
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Author
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-09-12
nvfx: Move declaration before code.
Vinson Lee
2010-09-05
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
2010-09-05
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
2010-09-04
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
nvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri
2010-08-28
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
Vinson Lee
2010-08-23
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-21
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-06-09
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-05-29
nvfx: adapt to clear interface changes
Roland Scheidegger
2010-05-17
nouveau: adapt to interface changes
Roland Scheidegger
2010-04-17
nvfx: Remove unnecessary headers.
Vinson Lee
2010-03-15
nv30, nv40: unify nv[34]0_query.c
Luca Barbieri