Age | Commit message (Collapse) | Author |
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src_native_swz was used to translate 0/1 swizzles back when Gallium
supported them.
That support was later removed from Gallium, and the function currently
always returns true.
Remove it.
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Currently the behavior of shader.h depends on some constants that
are defined differently in vertex and fragment programs.
This patch cleans that up by splitting the relevant symbols in
vertex program and fragment program variants
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This is the last nvfx unification patch.
nv[34]0_fragtex.c are moved to the common directory
nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to
the common directory
The separate nv30 and nv40 directories are removed from the build
system
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vertprog.c is similar but has substantial differences:
1. nv40 supports clip planes
2. nv40 uses a more advanced register allocator
3. Some register setup is different
4. Constants with the same name have different values
This patch unifies the two files.
nv30 gains clip plane support and the nv40 register allocator.
A new NVFX_VP(x) macro is introduced that at runtime resolved to
either the nv30 or the nv40 constant value.
nv30 clip planes are not tested and might not work
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