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path: root/src/gallium/drivers/nvfx
AgeCommit message (Expand)Author
2010-09-06nvfx: fix return in vp mainLuca Barbieri
2010-09-05nvfx: support nv30 simulation on nv40Luca Barbieri
2010-09-05nvfx: move nv04_2d to rules-ng-ngLuca Barbieri
2010-09-05nvfx: switch to rules-ng-ng register headersLuca Barbieri
2010-09-05nvfx: remove remaining BEGIN_RING/eng3d usesLuca Barbieri
2010-09-05nvfx: pause occlusion queries during blitter usageLuca Barbieri
2010-09-05nvfx: properly return fogcoord.w == 1Luca Barbieri
2010-09-05nvfx: support saturate in vpLuca Barbieri
2010-09-05nvfx: add rewritten swtnl supportLuca Barbieri
2010-09-05nvfx: use a piglit-ignored format for unknown cap messageLuca Barbieri
2010-09-05nvfx: support unlimited constants and immediates in fpLuca Barbieri
2010-09-05nvfx: support using blitter to copy depth/stencil resources, fix HeavenLuca Barbieri
2010-09-04nvfx: support rendering to more formatsLuca Barbieri
2010-09-04nvfx: move 2D format selection logic to 2D codeLuca Barbieri
2010-09-04nvfx: fix swizzling of high bpp surfacesLuca Barbieri
2010-09-04nvfx: fix some subrectangle copiesLuca Barbieri
2010-09-04nvfx: fix inlinining in nv04_2d.cLuca Barbieri
2010-09-04nvfx: fix the temporary copying logic and add assertsLuca Barbieri
2010-09-04nvfx: prevent swizzled rendering into formats where it's not supportedLuca Barbieri
2010-09-04nvfx: consolidate tiny filesLuca Barbieri
2010-09-04nvfx: fix vp DP2Luca Barbieri
2010-09-04nvfx: implement fp SSG properlyLuca Barbieri
2010-09-04nvfx: don't claim we support preds since the driver doesn'tLuca Barbieri
2010-09-04nv40: support all 10 texcoordsLuca Barbieri
2010-09-04nvfx: add missing context initLuca Barbieri
2010-09-04nvfx: tidy up state_emitLuca Barbieri
2010-09-04nvfx: support all coord conventions in hardwareLuca Barbieri
2010-09-04nvfx: add missing pushbuffer space checkLuca Barbieri
2010-09-04nvfx: support all possible vs constsLuca Barbieri
2010-09-04nvfx: set magic bit to round NPOT mipmap sizes down and not upLuca Barbieri
2010-09-04nvfx: allow nested blitter usage, fixing bug in clearLuca Barbieri
2010-09-03nvfx: implement LIT in fpLuca Barbieri
2010-09-03nvfx: fix division by zero in vp-ignore-inputLuca Barbieri
2010-09-03nvfx: report correct max lodbiasLuca Barbieri
2010-09-03nvfx: remove messageLuca Barbieri
2010-09-03nvfx: support indirect addressing in vpsLuca Barbieri
2010-09-03nvfx: fix support for more than 8 texture units (fixes etqw crash)Luca Barbieri
2010-09-01nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin
2010-08-28nvfx: Remove util_is_pot in favor of util_is_power_of_two.Vinson Lee
2010-08-25nvfx: Set pointer to NULL after free.Vinson Lee
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-25nvfx: Clean up header file inclusion in nvfx_screen.h.Vinson Lee
2010-08-25nvfx: Include missing headers in nvfx_shader.h.Vinson Lee
2010-08-24nvfx: Initialize variables on error path.Vinson Lee
2010-08-23nvfx: Remove unnecessary headers.Vinson Lee
2010-08-24nvfx: don't emit dummy commands on nv30Luca Barbieri
2010-08-23nvfx: improve fp temp accountingLuca Barbieri
2010-08-23nvfx: emit bo relocations only when neededLuca Barbieri
2010-08-23nvfx: match Gallium's gl_PointCoord brokennessLuca Barbieri
2010-08-23nvfx: support clip planes sensibly and fix them on nv30Luca Barbieri