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path: root/src/gallium/drivers/nvfx
AgeCommit message (Expand)Author
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
2011-01-08nvfx,nv50: pipe_reference the constant buffersChristoph Bumiller
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-25nvfx: Remove unused variable.Vinson Lee
2010-12-25nvfx: restore BEGIN_RING usageXavier Chantry
2010-12-21nouveau: fix includes for latest libdrmBen Skeggs
2010-12-16nvfx: fix fragprog word swapping on big-endian machinesBen Skeggs
2010-12-05init ps->context with util_surfaces_get and do_getXavier Chantry
2010-12-05nvfx: fixes after array textures mergeXavier Chantry
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-25nvfx: reset nvfx->hw_zetaXavier Chantry
2010-11-25nvfx: fb->nr_cbufs <= 1 on nv30Xavier Chantry
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-20nvfx: only expose one rt on nv30Xavier Chantry
2010-11-12nvfx: fill out CAPs for indirect addressingMarek Olšák
2010-11-11nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORTLucas Stach
2010-10-04nvfx: Pair os_malloc_aligned() with os_free_aligned().Krzysztof Smiechowicz
2010-09-24nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri
2010-09-24nvfx: allow setting NULL constant buffersLuca Barbieri
2010-09-22nvfx: remove gl_PointCoord hackLuca Barbieri
2010-09-18nvfx: Silence uninitialized variable warnings.Vinson Lee
2010-09-18nvfx: Remove const qualifer from nvfx_vertprog_translate.Vinson Lee
2010-09-15nvfx: Silence uninitialized variable warnings.Vinson Lee
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-09-12nvfx: Remove unused variables.Vinson Lee
2010-09-12nvfx: Move declaration before code.Vinson Lee
2010-09-11nv30: fix breakage due to 10 texcoord support on nv40Luca Barbieri
2010-09-06nvfx: fix return in vp mainLuca Barbieri
2010-09-05nvfx: support nv30 simulation on nv40Luca Barbieri
2010-09-05nvfx: move nv04_2d to rules-ng-ngLuca Barbieri
2010-09-05nvfx: switch to rules-ng-ng register headersLuca Barbieri
2010-09-05nvfx: remove remaining BEGIN_RING/eng3d usesLuca Barbieri
2010-09-05nvfx: pause occlusion queries during blitter usageLuca Barbieri
2010-09-05nvfx: properly return fogcoord.w == 1Luca Barbieri
2010-09-05nvfx: support saturate in vpLuca Barbieri
2010-09-05nvfx: add rewritten swtnl supportLuca Barbieri
2010-09-05nvfx: use a piglit-ignored format for unknown cap messageLuca Barbieri
2010-09-05nvfx: support unlimited constants and immediates in fpLuca Barbieri
2010-09-05nvfx: support using blitter to copy depth/stencil resources, fix HeavenLuca Barbieri
2010-09-04nvfx: support rendering to more formatsLuca Barbieri
2010-09-04nvfx: move 2D format selection logic to 2D codeLuca Barbieri
2010-09-04nvfx: fix swizzling of high bpp surfacesLuca Barbieri
2010-09-04nvfx: fix some subrectangle copiesLuca Barbieri
2010-09-04nvfx: fix inlinining in nv04_2d.cLuca Barbieri
2010-09-04nvfx: fix the temporary copying logic and add assertsLuca Barbieri
2010-09-04nvfx: prevent swizzled rendering into formats where it's not supportedLuca Barbieri
2010-09-04nvfx: consolidate tiny filesLuca Barbieri
2010-09-04nvfx: fix vp DP2Luca Barbieri
2010-09-04nvfx: implement fp SSG properlyLuca Barbieri
2010-09-04nvfx: don't claim we support preds since the driver doesn'tLuca Barbieri