Age | Commit message (Expand) | Author |
2010-03-15 | nvfx: fix up after merge | Keith Whitwell |
2010-03-15 | Merge commit 'origin/master' into gallium-sampler-view | Keith Whitwell |
2010-03-15 | nvfx: remove src_native_swz, which was a no-op | Luca Barbieri |
2010-03-15 | nvfx: clean up shader header | Luca Barbieri |
2010-03-15 | nvfx: draw: make swtnl draw_elements actually work. | Luca Barbieri |
2010-03-15 | nvfx: draw: emit color as floating point | Luca Barbieri |
2010-03-15 | nvfx: draw: make perspective corrective texturing work | Luca Barbieri |
2010-03-15 | nvfx: draw: create draw vp with ureg | Luca Barbieri |
2010-03-15 | nvfx: add NOUVEAU_SWTNL to force swtnl at runtime | Luca Barbieri |
2010-03-15 | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri |
2010-03-15 | nvfx: fix viewport state after bypass removal for swtnl | Luca Barbieri |
2010-03-15 | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_context.c | Luca Barbieri |
2010-03-15 | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_screen.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially unify nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially partially unify nv[34]0_shader.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_query.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_miptree.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_transfer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_clear.c | Luca Barbieri |
2010-03-15 | nvfx: add nvfx directory to build system | Luca Barbieri |
2010-03-15 | nv30, nv40: add is_nv4x member to context and screen structs | Luca Barbieri |
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri |