Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-02 | Merge branch 'gallium-format-cleanup' | José Fonseca | |
2010-03-02 | Merge branch 'gallium-no-rhw-position' | Michal Krol | |
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c | |||
2010-03-02 | r300: Rename pipe formats. | José Fonseca | |
2010-03-01 | r300: Save viewport and clip states before invoking blitter. | Michal Krol | |
2010-02-28 | r300g: atomize texture and sampler states | Marek Olšák | |
2010-02-24 | r300g: Atomize vertex shader. | Corbin Simpson | |
2010-02-14 | r300g: accelerate blitting for all formats by faking the texture format | Marek Olšák | |
2010-02-11 | gallium: make u_blitter code save/restore stencil ref values | Roland Scheidegger | |
2010-01-28 | r300g: Atomize framebuffers. | Corbin Simpson | |
There might be some optimizations possible here... | |||
2010-01-27 | r300g: Remove unnecessary headers. | Vinson Lee | |
2010-01-10 | r300g: Atomize rasterizer. | Corbin Simpson | |
I want to stab things now. | |||
2010-01-10 | r300g: Atomize DSA. | Corbin Simpson | |
Also a bit of ztop. | |||
2010-01-10 | r300g: Start using atoms. | Corbin Simpson | |
No benefits yet. | |||
2009-12-15 | r300g: add acceleration of the clear, surface_copy, and surface_fill functions | Marek Olšák | |