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path: root/src/gallium/drivers/r300/r300_context.c
AgeCommit message (Expand)Author
2010-04-19gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul
2010-02-28r300g: atomize texture and sampler statesMarek Olšák
2010-02-28r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák
2010-02-28r300g: use the atom size directly during emissionMarek Olšák
2010-02-28r300g: atomize invalidation of texture cachesMarek Olšák
2010-02-28r300g: atomize PVS flushMarek Olšák
2010-02-24r300g: Atomize vertex shader.Corbin Simpson
2010-02-24r300g: Move CALLOCs to correct place.Corbin Simpson
2010-02-22Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie
2010-02-22r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie
2010-02-14r300g: fix scons buildMarek Olšák
2010-02-08gallium: squash-merge of gallium screen contextKeith Whitwell
2010-02-06r300g: make a local copy of framebuffer stateMarek Olšák
2010-01-28r300g: Atomize framebuffers.Corbin Simpson
2010-01-27r300g: Remove unnecessary headers.Vinson Lee
2010-01-26r300g: Turn the RS block into an atom.Corbin Simpson
2010-01-26r300g: Make vertex_format into an atom.Corbin Simpson
2010-01-26r300g: Kill dead code for hashing custom state.Corbin Simpson
2010-01-19r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson
2010-01-19r300g: Make invariant state into an atom.Corbin Simpson
2010-01-17r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák
2010-01-17r300g: move debug flags into r300_screenMarek Olšák
2010-01-13r300g: Account for CS space used per atom.Corbin Simpson
2010-01-12r300g: only emit scissor when neededMarek Olšák
2010-01-12r300g: Always emit scissors.Corbin Simpson
2010-01-10r300g: Atomize scissors.Corbin Simpson
2010-01-10r300g: Atomize viewport.Corbin Simpson
2010-01-10r300g: Atomize rasterizer.Corbin Simpson
2010-01-10r300g: Atomize ZTOP.Corbin Simpson
2010-01-10r300g: Atomize DSA.Corbin Simpson
2010-01-10r300g: Atomize UCP.Corbin Simpson
2010-01-10r300g: Atomize blend color.Corbin Simpson
2010-01-10r300g: Start using atoms.Corbin Simpson
2009-12-15r300g: add acceleration of the clear, surface_copy, and surface_fill functionsMarek Olšák
2009-12-04r300g: fix warningsMarek Olšák
2009-12-02r300g, radeong: De-specialize r300_winsys into radeon_winsys.Corbin Simpson
2009-11-21r300g: do not reallocate r300_vertex_info and r300_rs_block all the timeMarek Olšák
2009-11-20r300g: Begin separating HW TCL and SW TCL state and setup.Corbin Simpson
2009-11-08r300g: Unify context names for counts.Corbin Simpson
2009-11-08r300g: Fix is_buffer_referenced.Corbin Simpson
2009-11-07r300g: VBOs WIPMaciej Cencora
2009-11-01r300g: split constant buffer and shader emittionMaciej Cencora
2009-10-31r300g: fix crash in r300_is_texture_referencedMarek Olšák
2009-10-28r300g: Clear up a bit of the buffer reference stuff.Corbin Simpson
2009-10-22r300g: Move render functions to r300_render.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-17gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson
2009-10-17r300g: Fix u_hash_table rename.Corbin Simpson
2009-10-16r300g: Use a hash table to look up vertex info.Corbin Simpson
2009-10-14r300g: Compiler warning cleanup.Corbin Simpson