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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_context.h
Age
Commit message (
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Author
2009-11-21
r300g: clean up vs/fs tabs
Marek Olšák
2009-11-20
r300g: add texture lod clamping
Marek Olšák
2009-11-08
r300g: Unify context names for counts.
Corbin Simpson
2009-11-07
r300g: Don't pass hw_prim around in the context.
Corbin Simpson
2009-11-07
r300g: VBOs WIP
Maciej Cencora
2009-11-04
r300g: add polygon mode
Marek Olšák
2009-11-04
r300g: add color channel masking
Marek Olšák
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-11-01
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-10-31
r300g: add precalculating of pixel pitch, add a new NPOT flag
Marek Olšák
2009-10-25
r300g: added support for 3D textures
Marek Olšák
2009-10-22
r300g: Move render functions to r300_render.
Corbin Simpson
2009-10-21
r300g: Remove unused debug flag.
Corbin Simpson
2009-10-21
r300g: Cleanup header includes.
Corbin Simpson
2009-10-17
r300g: Fix u_hash_table rename.
Corbin Simpson
2009-10-16
r300g: Use a hash table to look up vertex info.
Corbin Simpson
2009-10-14
r300g: Move ZTOP to its own state atom.
Corbin Simpson
2009-10-14
r300g: add QUERY to KITCHEN_SINK
Dave Airlie
2009-10-14
r300g: port over last parts of oq support.
Dave Airlie
2009-10-14
r300g: convert query to a state for emitting.
Dave Airlie
2009-10-14
r300g: fixup arb occulsion query support.
Dave Airlie
2009-10-12
r300g: More debug flags.
Corbin Simpson
2009-10-12
r300g: Surface debug.
Corbin Simpson
2009-09-12
r300g: There is no such thing as "texture stride"
Nicolai Hähnle
2009-09-06
r300g: Fix a number of warnings
Nicolai Hähnle
2009-09-06
r300g: Debug flags infrastructure
Nicolai Hähnle
2009-08-18
r300g: Massively cleanup OQ.
Corbin Simpson
2009-08-07
r300g: Remove r300_constant_buffer::user_count.
Corbin Simpson
2009-07-30
r300g: Use radeon compiler for fragment programs
Nicolai Hähnle
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
2009-07-13
r300g: Small compile warning fixes.
Nicolai Hähnle
2009-07-13
r300g, radeon: Whitespace fixes.
Nicolai Hähnle
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
2009-06-05
r300-gallium: Emit UCP.
Corbin Simpson
2009-05-20
r300-gallium: Another constantbuf shader recompile test.
Corbin Simpson
2009-05-20
r300-gallium: Raise constantbuf limits.
Corbin Simpson
2009-05-18
r300-gallium: Always do VTE, never software viewport.
Corbin Simpson
2009-05-08
r300-gallium: Finish space accounting.
Corbin Simpson
2009-05-01
r300-gallium: Don't bother with conditional double define.
Corbin Simpson
2009-04-10
r300-gallium: Clean up vertex format setup.
Corbin Simpson
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-04-04
r300-gallium: Move swtcl_emit to render to reflect its true purpose.
Corbin Simpson
2009-03-31
r300-gallium: Stubs for vertex shaders.
Corbin Simpson
2009-03-25
r300-gallium: r300-fs: Moar.
Corbin Simpson
2009-03-18
r300-gallium: Emit viewport state.
Corbin Simpson
2009-03-18
r300-gallium: Viewport state storage.
Corbin Simpson
2009-03-10
r300-gallium: Initial, broken, query setup.
Corbin Simpson
2009-03-10
r300-gallium: First stab at texture support.
Corbin Simpson
2009-03-07
r300-gallium: Clean up RS.
Corbin Simpson
2009-03-06
r300-gallium: Flat/smooth shading state.
Corbin Simpson
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