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path: root/src/gallium/drivers/r300/r300_context.h
AgeCommit message (Expand)Author
2010-05-25r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák
2010-05-23r300g: fix warningsMarek Olšák
2010-05-16r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák
2010-05-15r300g: remove unused struct r300_vertex_infoMarek Olšák
2010-05-15r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák
2010-05-15r300g: remove unused r300_query::activeMarek Olšák
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák
2010-04-29r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák
2010-04-26r300g: Rudimentary stats, printed on exit.Corbin Simpson
2010-04-19r300g: Adapt for index bias interface change.José Fonseca
2010-04-14r300g: remove always_dirty flag and correct leftoversMarek Olšák
2010-04-14r300g: atomize beginning occlusion queryMarek Olšák
2010-04-14r300g: atomize VS constant bufferMarek Olšák
2010-04-13r300g: add generating texture coordinates for point spritesMarek Olšák
2010-04-12r300g: atomize FS constant bufferMarek Olšák
2010-04-12r300g: atomize compiler's state variables for fragment shaderMarek Olšák
2010-04-12r300g: atomize fragment shaderMarek Olšák
2010-04-11r300g: use cliprects for scissoringMarek Olšák
2010-04-11r300g: cleanup handling of sampler viewsMarek Olšák
2010-04-10Squashed commit of the following:Keith Whitwell
2010-04-05r300g: typecast using the r300_texture functionMarek Olšák
2010-04-05r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák
2010-04-05r300g: simplify accessing screen from contextMarek Olšák
2010-04-05r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák
2010-04-05r300g: is_npot -> uses_pitchMarek Olšák
2010-04-04r300g: add conditional renderingMarek Olšák
2010-03-29r300g: print configurable debugging info on non-debug buildsMarek Olšák
2010-03-26Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson
2010-03-21r300g: put common defines into one fileMarek Olšák
2010-03-19r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák
2010-03-15r300g: fix up after mergeKeith Whitwell
2010-03-15Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
2010-03-15r300g: rebuild screen/winsys interfaceDave Airlie
2010-03-13Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
2010-03-11Squashed commit of gallium-context-transfers:Keith Whitwell
2010-03-10Merge branch 'master' into gallium-sampler-viewMichal Krol
2010-03-09r300g: Precalculate and CSO-bind PSC state.Corbin Simpson
2010-03-09Merge branch 'gallium-vertexelementcso'Roland Scheidegger
2010-03-08r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul
2010-03-08r300g: remove unnecessary state emissions and clean upMarek Olšák
2010-03-02r300g: Make velem CSO actually work.Corbin Simpson
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
2010-03-01r300g: adapt to new vertex element csoRoland Scheidegger
2010-03-01r300: Save viewport and clip states before invoking blitter.Michal Krol
2010-02-28r300g: atomize texture and sampler statesMarek Olšák