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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_debug.c
Age
Commit message (
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Author
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-07-25
r300g: cleanup texture debug logging
Marek Olšák
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-13
r300g: drop DBG_CS
Marek Olšák
2010-06-03
r300g: use util/u_debug
Joakim Sindholt
2010-05-23
r300g: fix warnings
Marek Olšák
2010-05-17
r300g: Add RS block dump.
Corbin Simpson
2010-05-14
r300g: add framebuffer state debug logging
Marek Olšák
2010-05-03
r300g: improve texture debug output, split into TEX and TEXALLOC flags
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-26
r300g: Add stats debug flag.
Corbin Simpson
2010-04-18
r300g: add debugging options "notiling" and "noimmd" (for testing)
Marek Olšák
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
2010-03-13
r300g: add high quality anisotropic filtering for R5xx (disabled by default)
Marek Olšák
2010-01-27
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-17
r300g: move debug flags into r300_screen
Marek Olšák
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-10-21
r300g: Remove unused debug flag.
Corbin Simpson
2009-10-12
r300g: More debug flags.
Corbin Simpson
2009-10-12
r300g: Surface debug.
Corbin Simpson
2009-10-05
r300g: fix scons build
Joakim Sindholt
2009-09-06
r300g: Debug flags infrastructure
Nicolai Hähnle
2009-07-30
r300g: Use radeon compiler for fragment programs
Nicolai Hähnle
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
2009-06-04
r300-gallium: Improve vs debug more.
Corbin Simpson
2009-06-04
r300-gallium: vs: Add negation, SUB.
Corbin Simpson
2009-06-04
r300: Moar vs debug.
Corbin Simpson
2009-05-17
r300-gallium: vs: Dupe tokens, better debug, count spurious insts.
Corbin Simpson
2009-05-09
r300-gallium: Start VS dumper.
Corbin Simpson
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-03-25
r300-gallium: r300-fs: Moar.
Corbin Simpson
2009-03-15
r300-gallium: Fix spacing.
Corbin Simpson
2009-03-11
r300-gallium: r500-fs: More texture fixes.
Corbin Simpson
2009-03-11
r300-gallium: r500-fs: Add shader dumper and more tex work.
Corbin Simpson