Age | Commit message (Expand) | Author |
---|---|---|
2010-12-05 | r300g: cleanup winsys | Marek Olšák |
2010-07-25 | r300g: cleanup texture creation code | Marek Olšák |
2010-06-14 | r300g: rewrite occlusion queries | Marek Olšák |
2010-06-07 | r300g: fix hardlock caused by an incompatible vertex format | Marek Olšák |
2010-06-02 | r300g: let the driver determine the GEM domain for buffer_create | Marek Olšák |
2010-05-28 | r300g: report vertex format support in is_format_supported | Marek Olšák |
2010-04-18 | r300g: various other cleanups | Marek Olšák |
2010-04-14 | r300g: atomize beginning occlusion query | Marek Olšák |
2010-04-14 | r300g: atomize VS constant buffer | Marek Olšák |
2010-04-12 | r300g: atomize FS constant buffer | Marek Olšák |
2010-04-12 | r300g: atomize fragment shader | Marek Olšák |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-21 | r300g: put common defines into one file | Marek Olšák |