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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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r300
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r300_emit.c
Age
Commit message (
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Author
2010-02-28
r300g: use the atom size directly during emission
Marek Olšák
2010-02-28
r300g: atomize invalidation of texture caches
Marek Olšák
2010-02-28
r300g: atomize PVS flush
Marek Olšák
2010-02-28
r300g: add size parameter to the atom emit functions
Marek Olšák
2010-02-27
r300g: move the emission of GA_POINT_MINMAX into emit_fb_state
Marek Olšák
2010-02-27
r300g: put the emission of R300_US_OUT_FMT_UNUSED back
Marek Olšák
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-24
r300g: prevent CS overflow when emitting the draw packets
Marek Olšák
2010-02-22
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-21
r300g: Remove unnecessary header.
Vinson Lee
2010-02-21
r300g: precompute framebuffer register values
Marek Olšák
2010-02-14
r300g: add macrotiling support to texture setup
Marek Olšák
2010-02-13
r300g: do not invalidate texture caches when only sampler state is changed
Marek Olšák
2010-02-13
r300g: cleanup the emission of RS block state
Marek Olšák
2010-02-13
r300g: cleanup the emission of framebuffer state
Marek Olšák
2010-02-13
r300g: disable independent blend enables
Marek Olšák
2010-02-13
r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx
Marek Olšák
2010-02-12
Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-11
r300g: adapt to stencil ref changes
Roland Scheidegger
2010-02-09
r300g: Don't write non-existent bit on non-r500.
Corbin Simpson
2010-02-06
r300g: cleanup XXXs in the DSA state
Marek Olšák
2010-02-06
r300g: remove useless GA_COLOR_CONTROL emit
Marek Olšák
2010-01-30
Revert "r300g: Don't handle SHADOW_AMBIENT."
Corbin Simpson
2010-01-30
r300g: Don't handle SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
r300g: Fix comment on SHADOW_AMBIENT.
Corbin Simpson
2010-01-28
r300g: Clean up blend masks, change caps.
Corbin Simpson
2010-01-28
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-27
r300g: Remove unnecessary headers.
Vinson Lee
2010-01-26
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
r300g: Make vertex_format into an atom.
Corbin Simpson
2010-01-25
r300g: Finish and enable immediate mode.
Corbin Simpson
2010-01-25
Revert "r300g,radeong: finish and enable the immediate mode"
Corbin Simpson
2010-01-24
r300g,radeong: finish and enable the immediate mode
Marek Olšák
2010-01-24
r300g: fix zero-area scissor
Marek Olšák
2010-01-24
r300g: avoid the use of goto
Dave Airlie
2010-01-24
r300g: fix flushing harder.
Dave Airlie
2010-01-23
r300g: fix up buffer emission ordering.
Dave Airlie
2010-01-19
r300g: Move GB_AA_CONFIG to its eventual new home.
Corbin Simpson
2010-01-18
r300g: fix polygon offset
Marek Olšák
2010-01-17
r300g: disable the MIP filter for NPOT textures
Marek Olšák
2010-01-13
r300g: Account for CS space used per atom.
Corbin Simpson
2010-01-13
r300g: Two dirty state optimizations.
Corbin Simpson
2010-01-13
r300g: DCE in emit.
Corbin Simpson
2010-01-12
r300g: add emission of texture tiling bits
Marek Olšák
2010-01-12
Revert "r300g: Placate kernel checker by explicitly disabling depth test."
Marek Olšák
2010-01-12
r300g: Always emit scissors.
Corbin Simpson
2010-01-11
r300g: Add back dirty state check.
Corbin Simpson
2010-01-11
r300g: Placate kernel checker by explicitly disabling depth test.
Corbin Simpson
2010-01-10
r300g: Atomize scissors.
Corbin Simpson
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