Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-12 | r300-gallium: Add r500 passthrough shader assembly. | Corbin Simpson | |
This allows a simple passthrough fragment shader to be provided on r500. | |||
2009-02-08 | r300: Update to match pipe_surface changes. | Corbin Simpson | |
2009-02-05 | r300: Add framebuffer setup stub. | Corbin Simpson | |
2009-02-01 | r300: Split rs_state emit into its own function. | Corbin Simpson | |
2009-02-01 | r300: set up r5xx fragment shader; clear still broken | Joakim Sindholt | |
2009-02-01 | r300: Unbreak emit, fix up a bunch of little things. | Corbin Simpson | |
2009-02-01 | r300: A handful of thingys. | Corbin Simpson | |
2009-02-01 | r300: Add dsa state emit. | Corbin Simpson | |
Seeing a pattern yet? | |||
2009-02-01 | r300: Add blend color state emit. | Corbin Simpson | |
Slow and steady wins the race. Or something like that. | |||
2009-02-01 | r300: Set up blend state emit, clean up blend registers. | Corbin Simpson | |
Also add at least one missing register to r300_reg. | |||
2009-02-01 | r300: Add fragment shader stubs. | Corbin Simpson | |
Not looking forward to filling these out at all. | |||
2009-02-01 | r300: Use chip caps for something. | Corbin Simpson | |
Step two: Integration. Yay? Time to stop messing around with this and actually go do things. | |||
2009-02-01 | r300: Add chipset sorting and capabilities. | Corbin Simpson | |
Part one: Capabilities from classic Mesa. Damn, if only we didn't have so many fucking Radeons! | |||
2009-02-01 | r300: Various flags, small state tracking things. | Corbin Simpson | |
Getting these out of the way so more stuff can be put in. | |||
2009-02-01 | r300: Add a basic dirty state emit. | Corbin Simpson | |
I feel strangely unproductive. Must be the cold. |