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path: root/src/gallium/drivers/r300/r300_emit.c
AgeCommit message (Expand)Author
2009-12-15r300g: if no colorbuffers are set, disable blending and set the color mask to 0Marek Olšák
2009-12-15r300g: set the number of colorbuffers in RB3D_CCTLMarek Olšák
2009-12-09r300g: always disable unused colorbuffersMarek Olšák
2009-12-09r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shaderMarek Olšák
2009-12-09r300g: clean up r300_emit_aosMarek Olšák
2009-12-06r300g: remove redundant code and clean upMarek Olšák
2009-12-05r300g: Need to emit a hardware scissor rectangle even if scissor is disabled.Michel Dänzer
2009-12-04radeong: flush CS if a buffer being mapped is referenced by itMarek Olšák
2009-12-04r300g, radeong: fix the CS overflowMarek Olšák
2009-12-02gallium: adapt drivers to interface cleanupsRoland Scheidegger
2009-11-27r300g,llvmpipe: fix some more merge problemsRoland Scheidegger
2009-11-23r300g: use util_bitcount()Brian Paul
2009-11-20r300g: add texture lod clampingMarek Olšák
2009-11-20r300g: emit R300_TEX_ENABLE to indicate there are no textures boundMarek Olšák
2009-11-20r300g: Texrect factor cleanup.Corbin Simpson
2009-11-20r300g: fix rectangle textures on r3xxMarek Olšák
2009-11-20r300g: Clean up bitcounting function.Corbin Simpson
2009-11-20r300g: Use MAX3 and MIN3.Corbin Simpson
2009-11-20r300g: set better values in the R300_VAP_CNTL registerMarek Olšák
2009-11-08r300g: Unify context names for counts.Corbin Simpson
2009-11-08r300g: Enable PSC/RS dump with new debugging flags.Corbin Simpson
2009-11-07r300g: Don't pass hw_prim around in the context.Corbin Simpson
2009-11-07r300g: VBOs WIPMaciej Cencora
2009-11-04r300g: add polygon modeMarek Olšák
2009-11-04r300g: fix the size of CS when emitting the fragprog constant bufferMarek Olšák
2009-11-04r300g: set the correct offset in a colorbuffer surfaceMarek Olšák
2009-11-04r300g: add color channel maskingMarek Olšák
2009-11-01r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson
2009-11-01r300g: fix geometry corruptionsMaciej Cencora
2009-11-01r300g: split constant buffer and shader emittionMaciej Cencora
2009-10-31r300g: correct the pitch calculation for smaller mipmapsMarek Olšák
2009-10-31r300g: add precalculating of pixel pitch, add a new NPOT flagMarek Olšák
2009-10-31r300g: fix crash in r300_is_texture_referencedMarek Olšák
2009-10-28r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák
2009-10-28r300g: fix the WRAP_T mode when using 1D texturesMarek Olšák
2009-10-28r300g: fix blending and do some optimizationsMarek Olšák
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-18r300g: Fix up a bunch of warnings.Corbin Simpson
2009-10-16r300g: Use a hash table to look up vertex info.Corbin Simpson
2009-10-15r300g: Set logical ID for each emitted texture/sampler.Corbin Simpson
2009-10-14r300g: Move ZTOP to its own state atom.Corbin Simpson
2009-10-14r300g: remove buffer add that should be unnecessary.Dave Airlie
2009-10-14r300g: port over last parts of oq support.Dave Airlie
2009-10-14r300g: convert query to a state for emitting.Dave Airlie
2009-10-14r300g: fixup arb occulsion query support.Dave Airlie
2009-10-14r300g: attempt to make bo space check sane.Dave Airlie
2009-10-14r300g: fix case where texture unit 0 is disabled but unit 1 is enabled.Dave Airlie
2009-10-11r300g: Fix fragment program constants upload on R300Nicolai Hähnle
2009-09-26r300g: add missing break in OQ emitDave Airlie
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle