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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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r300
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r300_emit.c
Age
Commit message (
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Author
2009-12-15
r300g: if no colorbuffers are set, disable blending and set the color mask to 0
Marek Olšák
2009-12-15
r300g: set the number of colorbuffers in RB3D_CCTL
Marek Olšák
2009-12-09
r300g: always disable unused colorbuffers
Marek Olšák
2009-12-09
r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader
Marek Olšák
2009-12-09
r300g: clean up r300_emit_aos
Marek Olšák
2009-12-06
r300g: remove redundant code and clean up
Marek Olšák
2009-12-05
r300g: Need to emit a hardware scissor rectangle even if scissor is disabled.
Michel Dänzer
2009-12-04
radeong: flush CS if a buffer being mapped is referenced by it
Marek Olšák
2009-12-04
r300g, radeong: fix the CS overflow
Marek Olšák
2009-12-02
gallium: adapt drivers to interface cleanups
Roland Scheidegger
2009-11-27
r300g,llvmpipe: fix some more merge problems
Roland Scheidegger
2009-11-23
r300g: use util_bitcount()
Brian Paul
2009-11-20
r300g: add texture lod clamping
Marek Olšák
2009-11-20
r300g: emit R300_TEX_ENABLE to indicate there are no textures bound
Marek Olšák
2009-11-20
r300g: Texrect factor cleanup.
Corbin Simpson
2009-11-20
r300g: fix rectangle textures on r3xx
Marek Olšák
2009-11-20
r300g: Clean up bitcounting function.
Corbin Simpson
2009-11-20
r300g: Use MAX3 and MIN3.
Corbin Simpson
2009-11-20
r300g: set better values in the R300_VAP_CNTL register
Marek Olšák
2009-11-08
r300g: Unify context names for counts.
Corbin Simpson
2009-11-08
r300g: Enable PSC/RS dump with new debugging flags.
Corbin Simpson
2009-11-07
r300g: Don't pass hw_prim around in the context.
Corbin Simpson
2009-11-07
r300g: VBOs WIP
Maciej Cencora
2009-11-04
r300g: add polygon mode
Marek Olšák
2009-11-04
r300g: fix the size of CS when emitting the fragprog constant buffer
Marek Olšák
2009-11-04
r300g: set the correct offset in a colorbuffer surface
Marek Olšák
2009-11-04
r300g: add color channel masking
Marek Olšák
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-11-01
r300g: fix geometry corruptions
Maciej Cencora
2009-11-01
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-10-31
r300g: correct the pitch calculation for smaller mipmaps
Marek Olšák
2009-10-31
r300g: add precalculating of pixel pitch, add a new NPOT flag
Marek Olšák
2009-10-31
r300g: fix crash in r300_is_texture_referenced
Marek Olšák
2009-10-28
r300g: fix emitting the stencil-ref and alpha-ref values
Marek Olšák
2009-10-28
r300g: fix the WRAP_T mode when using 1D textures
Marek Olšák
2009-10-28
r300g: fix blending and do some optimizations
Marek Olšák
2009-10-21
r300g: Cleanup header includes.
Corbin Simpson
2009-10-18
r300g: Fix up a bunch of warnings.
Corbin Simpson
2009-10-16
r300g: Use a hash table to look up vertex info.
Corbin Simpson
2009-10-15
r300g: Set logical ID for each emitted texture/sampler.
Corbin Simpson
2009-10-14
r300g: Move ZTOP to its own state atom.
Corbin Simpson
2009-10-14
r300g: remove buffer add that should be unnecessary.
Dave Airlie
2009-10-14
r300g: port over last parts of oq support.
Dave Airlie
2009-10-14
r300g: convert query to a state for emitting.
Dave Airlie
2009-10-14
r300g: fixup arb occulsion query support.
Dave Airlie
2009-10-14
r300g: attempt to make bo space check sane.
Dave Airlie
2009-10-14
r300g: fix case where texture unit 0 is disabled but unit 1 is enabled.
Dave Airlie
2009-10-11
r300g: Fix fragment program constants upload on R300
Nicolai Hähnle
2009-09-26
r300g: add missing break in OQ emit
Dave Airlie
2009-09-12
r300g: There is no such thing as "texture stride"
Nicolai Hähnle
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