Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-01 | r300-gallium, radeon-winsys: Space accounting. | Corbin Simpson | |
It is no longer optional in current libdrm, so it was time to actually start counting our BOs. | |||
2009-04-25 | r300-gallium: Clean up FB state emit. | Corbin Simpson | |
2009-04-25 | r300-gallium: Set framebuffer pitch on every framebuffer change. | Mathias Gottschlag | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-04-21 | r300-gallium: Fix CS size mismatch | Mathias Gottschlag | |
This fixes some warnings which appear because the driver assumes a wrong cs size (13 vs 16 register writes in some cases). | |||
2009-04-08 | r300-gallium: Add vertex shader constant emit. | Corbin Simpson | |
2009-04-04 | r300-gallium: Fix bad register write. | Corbin Simpson | |
2009-04-04 | r300-gallium: Clean up compile warnings and strict compile errors. | Corbin Simpson | |
2009-03-31 | r300-gallium: Moar vert shader emit. | Corbin Simpson | |
2009-03-31 | r300-gallium: Add vertex shader emit. | Corbin Simpson | |
2009-03-27 | r300-gallium: Add some surface_copy. | Corbin Simpson | |
2009-03-25 | r300-gallium: r300-fs: Moar. | Corbin Simpson | |
2009-03-25 | r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking. | Corbin Simpson | |
progs/trivial/clear no longer is horrifically wrong, just kind of wrong. | |||
2009-03-20 | r300-gallium: Clean up some emit, and some state handlers. | Corbin Simpson | |
2009-03-18 | r300-gallium: Emit viewport state. | Corbin Simpson | |
Note that this will break you, hard, if you're not using RADEON_NO_TCL. I really need to start vertex shaders soon. | |||
2009-03-17 | r300-gallium: Debugging for the more sensitive card registers. | Corbin Simpson | |
These are nearly always the cause of hardlocks, so let's dump them. | |||
2009-03-17 | r300-gallium: Fix relocation for textures. | Corbin Simpson | |
This keeps texture emit from invalidating CS. | |||
2009-03-16 | r300-gallium: Emit constants as floats, not uints. | Corbin Simpson | |
2009-03-15 | r300-gallium: r500-fs: Setup immediates. | Corbin Simpson | |
Textures still not working. RS block shenanigans expected. | |||
2009-03-11 | r300-gallium: Don't flush textures more than necessary. | Corbin Simpson | |
2009-03-11 | r300-gallium: Fix CS count for texture emit. | Corbin Simpson | |
2009-03-11 | r300-gallium: Fix CS count in fb state emit. | Corbin Simpson | |
2009-03-10 | r300-gallium: Fix a handful of compiler warnings. | Corbin Simpson | |
Missing INLINE, missing declarations, extraneous definitions. The usual. | |||
2009-03-10 | r300-gallium: First stab at texture support. | Corbin Simpson | |
2009-03-07 | r300-gallium: Correct vertex format setup, cleanup regs and debugging. | Corbin Simpson | |
trivial/point no longer hardlocks. | |||
2009-03-07 | r300-gallium: Emit vertex size. | Corbin Simpson | |
Not actually going to make a difference right now, but might as well. | |||
2009-03-06 | r300-gallium: Actually do framebuffer setup. | Corbin Simpson | |
Can't believe this wasn't wired up. | |||
2009-03-06 | r300-gallium: Flat/smooth shading state. | Corbin Simpson | |
2009-03-06 | r300-gallium: Pick up a few more bits of rs_state. | Corbin Simpson | |
Including two registers that already should have been covered...huh... | |||
2009-03-05 | r300-gallium: Use only one CS section for vertex_format. | Corbin Simpson | |
2009-03-01 | r300-gallium: Clean up casts and indents. | Corbin Simpson | |
2009-02-27 | r300-gallium: Properly split up RS into r300 and r500 variants. | Corbin Simpson | |
2009-02-27 | r300-gallium: Add RS block setup. | Corbin Simpson | |
This is still icky, and only compile-tested. | |||
2009-02-23 | r300-gallium: Cleanup some state emit, move vertex format state to r300_emit. | Corbin Simpson | |
No need to explicitly update derived state, as it will be done automatically. | |||
2009-02-23 | r300-gallium: Fix BEGIN_CS size. | Corbin Simpson | |
2009-02-17 | r300-gallium: Consolidate state updates. | Corbin Simpson | |
2009-02-16 | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch. | Corbin Simpson | |
2009-02-16 | r300-gallium: Add draw_arrays and friends. | Corbin Simpson | |
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas... | |||
2009-02-15 | r300-gallium: Fix scissors. | Corbin Simpson | |
Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear. | |||
2009-02-15 | r300-gallium: Grab bag of goodies. | Corbin Simpson | |
Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes. | |||
2009-02-14 | r300-gallium: Add Z/stencil buffer format emit. | Corbin Simpson | |
Also set BEGIN_CS correctly. | |||
2009-02-14 | r300-gallium: Emit Z/stencil buffer offset. | Corbin Simpson | |
2009-02-13 | r300-gallium: Various thingies. | Corbin Simpson | |
Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500. | |||
2009-02-12 | r300-gallium: Fix linker error a few linker warnings. | Corbin Simpson | |
A few prototypes, a missing header, a misspelled macro. | |||
2009-02-12 | r300-gallium: Fix build errors. | Corbin Simpson | |
2009-02-12 | r300-gallium: fix OUT_CS_ONE_REG and use where applicable | Joakim Sindholt | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-02-12 | r300-gallium: r300 passthrough shader, static shader objects, and clear code. | Corbin Simpson | |
2009-02-12 | r300-gallium: Add r300 passthrough shader. | Corbin Simpson | |
2009-02-12 | r300-gallium: Add r500 passthrough shader assembly. | Corbin Simpson | |
This allows a simple passthrough fragment shader to be provided on r500. | |||
2009-02-08 | r300: Update to match pipe_surface changes. | Corbin Simpson | |
2009-02-05 | r300: Add framebuffer setup stub. | Corbin Simpson | |