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path: root/src/gallium/drivers/r300/r300_emit.h
AgeCommit message (Collapse)Author
2009-07-08r300-gallium: Unify sampler and texture emit.Corbin Simpson
They have to cross into each other's registers.
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it.
2009-06-05r300-gallium: Emit UCP.Corbin Simpson
2009-05-08r300-gallium: Finish space accounting.Corbin Simpson
Still broken...
2009-03-31r300-gallium: Add vertex shader emit.Corbin Simpson
2009-03-27r300-gallium: Add some surface_copy.Corbin Simpson
2009-03-20r300-gallium: Clean up some emit, and some state handlers.Corbin Simpson
2009-03-10r300-gallium: Fix a handful of compiler warnings.Corbin Simpson
Missing INLINE, missing declarations, extraneous definitions. The usual.
2009-02-16r300-gallium: Include-guard r300_emit.hCorbin Simpson
2009-02-15r300-gallium: Fix scissors.Corbin Simpson
Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear.
2009-02-12r300-gallium: Fix linker error a few linker warnings.Corbin Simpson
A few prototypes, a missing header, a misspelled macro.
2009-02-01r300: Split rs_state emit into its own function.Corbin Simpson
2009-02-01r300: Add dsa state emit.Corbin Simpson
Seeing a pattern yet?
2009-02-01r300: Add blend color state emit.Corbin Simpson
Slow and steady wins the race. Or something like that.