Age | Commit message (Collapse) | Author |
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The state setups which aren't derived anymore have been moved to the VS
and FS objects.
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Still missing the frag uses kill support, hopefully nha can point that out.
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This is entirely untested on R500, and needs more testing on R300.
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Appart from separating r3xx/r5xx fragment shaders, a more consistent
naming scheme has been applied. From now on:
r300 = all chips
r3xx = R300/R400 only
r5xx = R500 only
This way r300_fragment_shader is the master struct, and the structs
r3xx_fragment_shader and r5xx_fragment_shader inherits it.
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