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path: root/src/gallium/drivers/r300/r300_screen.c
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2009-08-18Revert "r300-gallium, radeon-gallium: Nuke gb_pipes from orbit."Corbin Simpson
This reverts commit 6a40d1e9d96f8e8c57bc3bbd6f567cacd4471f59. Turns out that we *do* need these for OQ after all. Go figure. Conflicts: src/gallium/winsys/drm/radeon/core/radeon_r300.h
2009-08-04r300g: Slightly saner initialization of some texture / transfer fields.Michel Dänzer
2009-07-23r300g: PIPE_CAP_BLEND_EQUATION_SEPARATE.Corbin Simpson
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
Allow Z24S8 to be a true texture.
2009-06-26r300g: S3TC.Corbin Simpson
tests/texcompress2 doesn't work, but tests/texcmp does (more or less.)
2009-06-26r300g: Definitively forbid unusable Z buffer/stencil formats.Corbin Simpson
2009-06-26r300g: PIPE_CAP_TGSI_CONT_SUPPORTED.Corbin Simpson
2009-05-17r300-gallium: Enable GLSL for r500.Corbin Simpson
Before you get all excited, this is *not* to be construed as actual support for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just flicking it on so that it can be tested and developed a bit easier.
2009-05-17r300-gallium, radeon-gallium: Nuke gb_pipes from orbit.Corbin Simpson
See the previous commit for an explanation. This is just all the support code for GB_TILE_CONFIG.
2009-05-16r300-gallium: Die on bad texture formats.Corbin Simpson
Odds are good that we'll die later anyway, so we might as well do it before we start dancing on random memory.
2009-05-16r300-gallium: Update floating-point params too.Corbin Simpson
Even though we *can* render 10,000-pixel-wide lines, let's not advertise it.
2009-05-16r300-gallium: Update screen caps.Corbin Simpson
Anisotropic filtering should work, and OQ is broken.
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
Not going to bother unbreaking it here until it's unbroken elsewhere.
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-03-03r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1.Corbin Simpson
s/migration/migrane/ , actually. Anyway, this has working glxinfo...
2009-02-28r300-gallium: Cleanup color formats.Corbin Simpson
2009-02-27r300-gallium: Add RS600 chipsets.Corbin Simpson
2009-02-22r300-gallium: Add all supported 2d texture formatsJoakim Sindholt
2009-02-18r300-gallium: implement simple pipe_transfer Basically make the driver ↵Joakim Sindholt
compile and behave like it did before the gallium-texture-transfer merge
2009-02-14r300-gallium: Update r300_screen comments and add a few formats.Corbin Simpson
2009-02-14r300-gallium: Enable all four colorbuffer render targets.Corbin Simpson
As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3
2009-02-08r300: Update to match pipe_surface changes.Corbin Simpson
2009-02-02r300: fix compiler/linker errorsJoakim Sindholt
2009-02-02r300: Take care of some XXXes.Corbin Simpson
2009-02-01r300: Add u_simple_screen support.Corbin Simpson
2009-02-01r300: Make format names legible.Corbin Simpson
2009-02-01r300: Add more capabilities.Corbin Simpson
2009-02-01r300: Newlines, dammit!Corbin Simpson
2009-02-01r300: Add some useful debugging information; remove a couple compile warnings.Corbin Simpson
Deck chairs on the Titanic.
2009-02-01r300: Finish basic state setup.Corbin Simpson
I have successfully fooled glxinfo into believing that I am a competent writer of code. Next step is to trick trivial/clear.
2009-02-01r300: Add texture stubs.Corbin Simpson
2009-02-01amd/r300: Wire up GETPARAM ioctls.Corbin Simpson
Whoo, stuff is starting to look cleaner and cleaner.
2009-02-01r300: Set floating-point params.Corbin Simpson
Note: I took those numbers from classic Mesa. I know that points are routinely used to clear buffers, but line width is probably wrong.
2009-02-01r300: Fix indenting.Corbin Simpson
2009-02-01r300: Fix missing free().Corbin Simpson
2009-02-01r300: Use chip caps for something.Corbin Simpson
Step two: Integration. Yay? Time to stop messing around with this and actually go do things.
2009-02-01r300: Add chipset sorting and capabilities.Corbin Simpson
Part one: Capabilities from classic Mesa. Damn, if only we didn't have so many fucking Radeons!
2009-02-01r300: Various flags, small state tracking things.Corbin Simpson
Getting these out of the way so more stuff can be put in.
2009-02-01r300: Add a basic dirty state emit.Corbin Simpson
I feel strangely unproductive. Must be the cold.
2009-02-01r300, amd: Make everything build. (Not necessarily work, mind you.)Corbin Simpson
Lots of structural work, especially in getting the two parts to talk nicely. Todo: - Get damn blitter working. - Add CS flush. - Reverse order of above two items.
2009-02-01gallium-r300: Max LOD bias is 16.0.Corbin Simpson
2009-02-01gallium-r300: Fit it all together now.Corbin Simpson
In theory, it could work, but there's still some very big gaps. Anything marked with XXX should be taken care of first, probably.
2009-02-01gallium-r300: Make it build.Corbin Simpson
Still todo: - Sort out winsys. - Less suckage.
2009-02-01gallium-r300: Initial commit.Corbin Simpson
Or should it be r300-gallium? Meh, whatever.