Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-11 | r300g: Avoid segfault on binding null RS state. | Corbin Simpson | |
2010-01-10 | r300g: Don't bother testing for empty scissors. | Corbin Simpson | |
If somebody goes through that much effort, they probably intended it. So humor them. :3 | |||
2010-01-10 | r300g: Atomize scissors. | Corbin Simpson | |
Argfl. Some of this code is so questionable. | |||
2010-01-10 | r300g: Move TCL bypass switch to main context. | Corbin Simpson | |
2010-01-10 | r300g: Atomize viewport. | Corbin Simpson | |
Goddammit, some of these hax are really annoying. | |||
2010-01-10 | r300g: Atomize rasterizer. | Corbin Simpson | |
I want to stab things now. | |||
2010-01-10 | r300g: Atomize DSA. | Corbin Simpson | |
Also a bit of ztop. | |||
2010-01-10 | r300g: Atomize UCP. | Corbin Simpson | |
Meh. | |||
2010-01-10 | r300g: Atomize blend color. | Corbin Simpson | |
2010-01-10 | r300g: Start using atoms. | Corbin Simpson | |
No benefits yet. | |||
2010-01-06 | r300g: if no DS buffer is set, disable reading from and writing to it | Marek Olšák | |
It fixes another "Bad CS" issue. | |||
2010-01-06 | r300g: disable the rasterization of WPOS if it's unused by the FS | Marek Olšák | |
2010-01-06 | r300g: add WPOS | Marek Olšák | |
2010-01-06 | r300g: optimize blending by conditionally disabling reads from the colorbuffer | Marek Olšák | |
2010-01-06 | r300g: optimize blending by discarding pixels that don't change the colorbuffer | Marek Olšák | |
Let's get some performance out of the blender. | |||
2010-01-06 | r300g: fix blending when SRC_ALPHA_SATURATE is used | Marek Olšák | |
2010-01-06 | gallium: remove PIPE_TEX_FILTER_ANISO | Luca Barbieri | |
This patch removes PIPE_TEX_FILTER_ANISO. Anisotropic filtering is enabled if and only if max_anisotropy > 1.0. Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be considered equivalent, and meaning to turn off anisotropic filtering. This approach has the small drawback of eliminating the possibility of enabling anisotropic filter on either minification or magnification separately, which Radeon hardware seems to support, is currently support by Gallium but not exposed to OpenGL. If this is actually useful it could be handled by splitting max_anisotropy in two values and adding an appropriate OpenGL extension. NOTE: some fiddling & reformatting by keithw to get this patch to apply. Hopefully nothing broken in the process. | |||
2009-12-22 | Merge branch 'gallium-edgeflags' | Roland Scheidegger | |
Conflicts: src/mesa/state_tracker/st_draw.c | |||
2009-12-19 | r300g: add texture compare modes | Marek Olšák | |
2009-12-18 | r300g: Respect provoking vertex for trifans. | Corbin Simpson | |
Fixes part of piglit's clipFlat test; next up is to get quads right. | |||
2009-12-19 | gallium: fix up drivers for edgeflag changes | Roland Scheidegger | |
several drivers which chose to ignore edgeflags might require some more work, while edgeflags never worked there they might now crash. | |||
2009-12-15 | r300g: if no colorbuffers are set, disable blending and set the color mask to 0 | Marek Olšák | |
This seems to be the only way to disable the first colorbuffer. | |||
2009-12-15 | r300g: remove unnecessary flush in set_sampler_textures | Marek Olšák | |
2009-12-09 | r300g: fix routing of vertex streams if TCL is bypassed | Marek Olšák | |
Generating mipmaps finally works, among other things. Yay! | |||
2009-12-08 | Merge branch 'gallium-strict-aliasing' | Roland Scheidegger | |
2009-12-08 | gallium: fix more potential strict aliasing issues | Roland Scheidegger | |
In particular, gcc man page warns that union a_union { int i; double d; }; int f() { double d = 3.0; return ((union a_union *) &d)->i; } "might" not be ok (why not?), even though it doesn't seem to generate any warnings. Hence don't use this and do the extra step to actually use assignment to get the values in/out of the union. This changes parts of 3456f9149b3009fcfce80054759d05883d3c4ee5. | |||
2009-12-07 | gallium/util: fix util_color_[un]pack[-ub] to be strict aliasing safe | Roland Scheidegger | |
use pointer to union instead of void pointer. gcc complained a lot, depending what the pointer originally actually was. Looks like it's in fact maybe legal to cast for instance uint pointers to union pointers as long as union contains a uint type, hence use this with some callers, other just use union util_color in the first place. | |||
2009-12-06 | r300g: don't render if everything is culled by scissoring | Marek Olšák | |
Otherwise a CS is refused by kernel 2.6.31 (and maybe all later versions, not sure). | |||
2009-12-06 | r300g: remove redundant code and clean up | Marek Olšák | |
2009-12-05 | r300g: Need to emit a hardware scissor rectangle even if scissor is disabled. | Michel Dänzer | |
Just make it cover the whole framebuffer in that case. Otherwise the kernel CS checker may complain, e.g. running progs/demos/gearbox. That runs fast now here, but doesn't look right yet. | |||
2009-12-02 | r300g: No vertex textures here. | Corbin Simpson | |
2009-12-01 | r300: Update for renamed sampler/texture state setters. | Michal Krol | |
2009-11-21 | r300g: Build fix. | Corbin Simpson | |
Oops. | |||
2009-11-20 | r300g: fix updating a vertex format | Marek Olšák | |
We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA. | |||
2009-11-20 | r300g: add texture lod clamping | Marek Olšák | |
These now work: piglit/lodclamp piglit/levelclamp | |||
2009-11-20 | r300g: Begin separating HW TCL and SW TCL state and setup. | Corbin Simpson | |
This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3 | |||
2009-11-20 | r300g: fix rectangle textures on r3xx | Marek Olšák | |
Adapted from Maciej Cencora's patch. | |||
2009-11-08 | r300g: Unify context names for counts. | Corbin Simpson | |
From the SW TCL fixups. | |||
2009-11-07 | r300g: VBOs WIP | Maciej Cencora | |
2009-11-07 | r300g: add missing flush | Maciej Cencora | |
2009-11-04 | r300g: add polygon mode | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: add color channel masking | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | r300g: split constant buffer and shader emittion | Maciej Cencora | |
2009-10-31 | r300g: fix reading from the destination buffer in blending | Marek Olšák | |
2009-10-31 | r300g: remove unnecessary assertions | Marek Olšák | |
Also, correct typos in comments. | |||
2009-10-28 | r300g: fix emitting the stencil-ref and alpha-ref values | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> DSA really needs its head examined someday. ~ C. | |||
2009-10-28 | r300g: fix blending and do some optimizations | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-10-21 | r300g: No debug in r300_state. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup header includes. | Corbin Simpson | |