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path: root/src/gallium/drivers/r300/r300_state.c
AgeCommit message (Expand)Author
2009-11-08r300g: Unify context names for counts.Corbin Simpson
2009-11-07r300g: VBOs WIPMaciej Cencora
2009-11-07r300g: add missing flushMaciej Cencora
2009-11-04r300g: add polygon modeMarek Olšák
2009-11-04r300g: add color channel maskingMarek Olšák
2009-11-01r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson
2009-11-01r300g: split constant buffer and shader emittionMaciej Cencora
2009-10-31r300g: fix reading from the destination buffer in blendingMarek Olšák
2009-10-31r300g: remove unnecessary assertionsMarek Olšák
2009-10-28r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák
2009-10-28r300g: fix blending and do some optimizationsMarek Olšák
2009-10-21r300g: No debug in r300_state.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-18r300g: Fix up a bunch of warnings.Corbin Simpson
2009-10-14r300g: Move ztop to derived state.Corbin Simpson
2009-10-14r300g: add one more ZTOP disable bit.Dave Airlie
2009-10-14r300g: fixup arb occulsion query support.Dave Airlie
2009-10-11r300g: fix blending default state + alpha separate.Dave Airlie
2009-09-06r300g: Fix a number of warningsNicolai Hähnle
2009-09-05r300g: update rs_block state after changing rasterizerCooper Yuan
2009-09-05r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan
2009-08-27r300g: Correct scissor setting, subtract 1 from window's width and heightCooper Yuan
2009-08-18r300g: Force off ZTOP optimizations for now.Corbin Simpson
2009-08-07r300g: Remove r300_constant_buffer::user_count.Corbin Simpson
2009-07-30r300g: Use radeon compiler for fragment programsNicolai Hähnle
2009-07-30r300g: Use r300compiler for vertex shadersNicolai Hähnle
2009-07-23r300g: Actually mark shaders as translated/untranslated.Corbin Simpson
2009-07-08r300g: Add endian fix to vertex fetcher setup.Corbin Simpson
2009-06-26r300g: EXT_provoking_vertex.Corbin Simpson
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
2009-06-08r300-gallium: Don't emit UCP planes for SW TCL.Corbin Simpson
2009-06-05r300-gallium: Emit UCP.Corbin Simpson
2009-05-20r300-gallium: Another constantbuf shader recompile test.Corbin Simpson
2009-05-18r300-gallium: Cleanup viewport state setup.Corbin Simpson
2009-05-18r300-gallium: Always do VTE, never software viewport.Corbin Simpson
2009-05-17r300-gallium: Update XXX.Corbin Simpson
2009-05-17r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson
2009-05-16r300-gallium: Various cleanups leftover from before.Corbin Simpson
2009-05-12r300-gallium: add missing semicolonJoakim Sindholt
2009-05-12r300-gallium: duplicate tokens in create_fs_stateJoakim Sindholt
2009-05-08r300-gallium, radeon: A couple cleanups.Corbin Simpson
2009-04-26r300-gallium: Correctly flush Draw.Corbin Simpson
2009-04-15r300-gallium: Use viewport state.Corbin Simpson
2009-04-06r300-gallium: Properly setup HW/SW TCL controls.Corbin Simpson
2009-04-05r300-gallium: Re-translate shaders if constants change.Corbin Simpson
2009-04-05r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson
2009-04-05r300-gallium: Update state handlers/setters for vertex shaders.Corbin Simpson
2009-04-04r300-gallium: Clean up compile warnings and strict compile errors.Corbin Simpson
2009-03-30r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson
2009-03-25r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.Corbin Simpson