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path: root/src/gallium/drivers/r300/r300_state.c
AgeCommit message (Expand)Author
2010-06-30r300g: move one flush from winsys to the contextMarek Olšák
2010-06-29util: reference surfaces and sampler views in blitter when saving themMarek Olšák
2010-06-27r300g: fix a compile error on non-debug buildsMarek Olšák
2010-06-27r300g: separate the hyperz state and pipelined FB regs out of the FB stateMarek Olšák
2010-06-27r300g: reference surfaces in set_framebuffer_stateMarek Olšák
2010-06-27r300g: turn rasterizer state into a command bufferMarek Olšák
2010-06-27r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák
2010-06-26r300g: introduce VAP invariant stateMarek Olšák
2010-06-24r300g: move AA registers into the new AA stateMarek Olšák
2010-06-24r300g: separate the cache flush from the framebuffer stateMarek Olšák
2010-06-24r300g: reorder and cleanup register writes everywhereMarek Olšák
2010-06-22glhd: Grab framebuffer state checks from r300g.Corbin Simpson
2010-06-22r300g: optimize the immediate mode emission path a bitMarek Olšák
2010-06-20r300g: fix assigning the texture cache region for 1 textureMarek Olšák
2010-06-20r300g: manually assign texture cache regionsMarek Olšák
2010-06-19r300g: fix random pixels appearing / incomplete renderingMarek Olšák
2010-06-19r300g: fix clamp and mirror_clamp wrap modes when used with nearest filteringMarek Olšák
2010-06-19r300g: improve the ZTOP conditionMarek Olšák
2010-06-19r300g: fix up the CS size of the rasterizer stateMarek Olšák
2010-06-16r300g: Fix MSAA state size.Corbin Simpson
2010-06-16r300g: Moar MSAA setup.Corbin Simpson
2010-06-16r300g: Old MSAA code from before gallium-msaa.Corbin Simpson
2010-06-13r300g: optimize emission of fragment shader constantsMarek Olšák
2010-06-13r300g: turn fragment shader into a CBMarek Olšák
2010-06-13r300g: turn depth stencil state into a CBMarek Olšák
2010-06-13r300g: turn clip state into a CBMarek Olšák
2010-06-13r300g: turn blend color into a CBMarek Olšák
2010-06-13r300g: turn blend state into a CBMarek Olšák
2010-06-13r300g: remove r300_state.hMarek Olšák
2010-06-13r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák
2010-06-08r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák
2010-05-31r300g: set correct pitch in libdrmMarek Olšák
2010-05-28r300g: report vertex format support in is_format_supportedMarek Olšák
2010-05-27r300g/swtcl: fix secondary color and back-face color outputsMarek Olšák
2010-05-27r300g: decouple drawing code and two-sided stencil refvalue fallbackMarek Olšák
2010-05-26r300g/swtcl: do not use u_upload_mgr and do not compute max_indexMarek Olšák
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
2010-05-14gallium: more work on ccw flag removalKeith Whitwell
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-03r300g: use util_format_short_name and util_format_is_plainMarek Olšák
2010-05-02r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák
2010-05-02Revert "r300g: disable point sprites (again)"Marek Olšák