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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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r300_state.c
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Author
2010-06-16
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-13
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-06-13
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-08
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-05-31
r300g: set correct pitch in libdrm
Marek Olšák
2010-05-28
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-27
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
2010-05-27
r300g: decouple drawing code and two-sided stencil refvalue fallback
Marek Olšák
2010-05-26
r300g/swtcl: do not use u_upload_mgr and do not compute max_index
Marek Olšák
2010-05-21
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-21
Merge branch 'gallium-front-ccw'
Keith Whitwell
2010-05-18
gallium: implement set_sample_mask() in all drivers
Roland Scheidegger
2010-05-14
gallium: more work on ccw flag removal
Keith Whitwell
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-12
r300g: Correct viewport setup for SW TCL.
Corbin Simpson
2010-05-08
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
r300g: follow pipe_rasterizer_state::point_size_per_vertex
Marek Olšák
2010-05-08
r300g: move GA_POINT_MINMAX back to rs_state
Marek Olšák
2010-05-08
r300g: fix glean/pointSprite using lodbias correction
Marek Olšák
2010-05-08
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-03
r300g: use util_format_short_name and util_format_is_plain
Marek Olšák
2010-05-02
r300g: always set the pitch of the first miplevel in the tiling flags
Marek Olšák
2010-05-02
Revert "r300g: disable point sprites (again)"
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
r300g: fix segfault when resizing a DRI2 framebuffer
Marek Olšák
2010-05-16
r300g/swtcl: fix point sprite texgen (do it in HW)
Marek Olšák
2010-05-15
r300g: fix psychedelic colors with SWTCL
Marek Olšák
2010-05-15
r300g: the vertex_stream_state atom for SWTCL should be static
Marek Olšák
2010-05-14
r300g: do not abort if a constant buffer is too large
Marek Olšák
2010-05-14
r300g: add framebuffer state debug logging
Marek Olšák
2010-04-29
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-27
r300g: add support for more unaligned vertex formats
Marek Olšák
2010-04-27
r300g: setup PSC first, then align vertex formats
Marek Olšák
2010-04-26
r300g: disable point sprites (again)
Marek Olšák
2010-04-26
r300g: allow unaligned vertex formats if the stride is dword-aligned
Marek Olšák
2010-04-19
Merge branch '7.8'
Brian Paul
2010-04-19
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-18
r300g: fixup 0 stride buffer properly.
Dave Airlie
2010-04-15
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-14
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-13
r300g: Silence uninitialized variable warning.
Vinson Lee
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