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path: root/src/gallium/drivers/r300/r300_state_derived.c
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2009-10-22r300g: Cleanup PSC setup math a bit and stop using Draw formats.Corbin Simpson
2009-10-21r300g: Update comments, function names in r300_state_inlines.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-21r300g: Don't use the hashtable internally.Corbin Simpson
As osiris pointed out, glxgears slowly gets slower for some reason when it's enabled, and it's not helping at the moment, so just turn it off.
2009-10-21r300g: Examine vertex attribute type on HW TCL too.Corbin Simpson
2009-10-19r300g: Demonstratory kludge to unbreak glxgears.Corbin Simpson
We *must* recalculate something in vformat every rebind; let's see if we can't narrow it down a bit.
2009-10-18r300g: Fix up a bunch of warnings.Corbin Simpson
2009-10-18r300g: Add another ZTOP condition.Corbin Simpson
I don't even know if texkill works right now.
2009-10-17r300g: Use a dirty test to bring framerate back up.Corbin Simpson
This is just split out from the next commit, that's all.
2009-10-17r300g: Also have rs_block keyed to the current shader combo.Corbin Simpson
Eliminates part of the glxgears corruption here. Need to clean up PSC more, to get rid of the rest of it.
2009-10-17r300g: Fix u_hash_table rename.Corbin Simpson
2009-10-16r300g: Use a hash table to look up vertex info.Corbin Simpson
Need to move rs_block to this, too. Also, I'm getting massive amounts of flicker for some reason; I bet we've gotta re-re-examine PSC and friends. :C
2009-10-14r300g: Move ZTOP to its own state atom.Corbin Simpson
It may seem pointless, but this avoids a fair amount of predicted CSO pain.
2009-10-14r300g: Move ztop to derived state.Corbin Simpson
Need to get it into its own atom instead of piggybacking on DSA.
2009-10-14r300g: Compiler warning cleanup.Corbin Simpson
2009-09-28r300g: fix r300g cause GPU hang issue.Cooper Yuan
why there are two input position semantic tags is that ureg doesn't set vs input semantic due to commit: 6d8dbd3d1ec888 so use vs input index instead of semantic name.
2009-09-27r300g: fix erroneous conditionMaciej Cencora
2009-09-27r300g: don't force vertex position for HW TCL pathMaciej Cencora
It could be generated by vertex shader.
2009-09-27r300g: add some assertionsMaciej Cencora
Not sure why we are getting a shader with two inputs with position semantic, but we don't know how to handle it correctly so it's better to stop the app than lock the machine.
2009-09-28r300g: fix r300 rs pathDave Airlie
2009-09-28r300g: rewrite RS state setup.Dave Airlie
Not 100% sure this is correct, but its more correct than what was here previous however it may require changes in the input routing for the frag shader.
2009-09-28r300g: silence compiler warningDave Airlie
2009-09-06r300g: Fix a number of warningsNicolai Hähnle
Seriously guys....
2009-09-06r300g: Debug flags infrastructureNicolai Hähnle
So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
2009-08-24r300g: Set the vector address in the input memory for ↵Cooper Yuan
bypass_vs_clip_and_viewport case
2009-07-30r300g: Use radeon compiler for fragment programsNicolai Hähnle
This is entirely untested on R500, and needs more testing on R300.
2009-07-30r300g: Use r300compiler for vertex shadersNicolai Hähnle
2009-06-01r300-gallium: Slightly hacky fix for glxgears-style TCL.Corbin Simpson
2009-05-20r300-gallium: Prevent assert when fogcoords are present.Corbin Simpson
Seems like this file is the source of all bad logic. (Pun intended.)
2009-05-11r300-gallium: Cleanup PSC for HW TCL.Corbin Simpson
Still dies in assert, but at least it's not my assert anymore. :3
2009-04-15r300-gallium: Point size is at OVM position 15, not 1.Corbin Simpson
Or so sayeth osiris, and he would know. :3
2009-04-10r300-gallium: Split up vertex format tallying for HW and SW TCL.Corbin Simpson
This makes things draw (again) with HW TCL. Yay?
2009-04-10r300-gallium: Finish up cleanup of vertex format state.Corbin Simpson
This makes texcoords route properly, and also fixes a few asserts.
2009-04-10r300-gallium: Clean up vertex format setup.Corbin Simpson
2009-04-05r300-gallium: Re-translate shaders if constants change.Corbin Simpson
2009-04-04r300-gallium: Calculate vert shader inputs for HW TCL.Corbin Simpson
This is definitely not perfect.
2009-03-30r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson
2009-03-15r300-gallium: Fix vertex memory offsets.Corbin Simpson
Wow, I must have been asleep when I made that mistake.
2009-03-15r300-gallium: Always rasterize at least one color.Corbin Simpson
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
trivial/point no longer hardlocks.
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
Wow, there were buggies by the boatload in there.
2009-03-07r300-gallium: Typo in assert.Corbin Simpson
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-06r300-gallium: Fix masking on vertex formats.Corbin Simpson
Gah, what a simple yet terrible mistake.
2009-02-28r300-gallium: A handful of fixups.Corbin Simpson
2009-02-28r300-gallium: Fix RS.Corbin Simpson
I should just stop using "git stash" altogether.
2009-02-27r300-gallium: Properly split up RS into r300 and r500 variants.Corbin Simpson
2009-02-27r300-gallium: Turn true and false into TRUE and FALSE.Corbin Simpson
Match the rest of Gallium.
2009-02-27r300-gallium: Add RS block setup.Corbin Simpson
This is still icky, and only compile-tested.
2009-02-27r300-gallium: A handful of tiny vfmt fixups.Corbin Simpson
Using a tab of inputs should work, but I keep getting bad results. If only Rawhide's GDB wasn't broken...