summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300/r300_state_tcl.c
AgeCommit message (Collapse)Author
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it.
2009-06-04r300-gallium: vs: Fix negation calculation.Corbin Simpson
Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel.
2009-06-04r300-gallium: vs: Add negation, SUB.Corbin Simpson
Doesn't work. WTF.
2009-05-20r300-gallium: Another constantbuf shader recompile test.Corbin Simpson
Less briefly... Shaders need to be recompiled if their constantbuf offsets have changed. However, since we only change them from shaders if immediates need to be emitted, we shouldn't bother if the shader doesn't use immediates.
2009-05-17r300-gallium: vs: Fix vert shader init.Corbin Simpson
Makes the last three commits suck much less. :3
2009-05-17r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson
2009-05-09r300-gallium: vs: Make imms work, cleanup some of the switches.Corbin Simpson
2009-05-09r300-gallium: vs: Add SLT, clean up MAX.Corbin Simpson
This should be all the opcodes for basic TCL.
2009-05-09r300-gallium: vs: Add MAX.Corbin Simpson
2009-05-09r300-gallium: vs: Add scalar setup, RSQ.Corbin Simpson
Icky icky icky icky. Icky icky, icky icky. Icky.
2009-05-09r300-gallium: vs: Add writemasks.Corbin Simpson
2009-04-25r300-gallium: Fix vertex shader OVM counting.Corbin Simpson
Attribs must be packed: position, point size, colors, texcoords. Thanks to osiris for pointing it out.
2009-04-15r300-gallium: Point size is at OVM position 15, not 1.Corbin Simpson
Or so sayeth osiris, and he would know. :3
2009-04-15r300-gallium: vs: Dot products.Corbin Simpson
2009-04-08r300-gallium: Add vertex shader constant emit.Corbin Simpson
2009-04-06r300-gallium: vs: Add MAD.Corbin Simpson
2009-04-06r300-gallium: vs: Add MUL.Corbin Simpson
2009-04-05r300-gallium: vp: Moar.Corbin Simpson
2009-04-05r300-gallium: vs: Use a tab to properly set up OVM.Corbin Simpson
2009-04-05r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson
2009-04-04r300-gallium: vs: Moar vert shaders.Corbin Simpson
2009-04-04r300-gallium: vs: Expand instruction emission.Corbin Simpson
2009-03-31r300-gallium: Stubs for vertex shaders.Corbin Simpson