Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-26 | r300-gallium: organize fragment/vertex shaders | Joakim Sindholt | |
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it. | |||
2009-06-04 | r300-gallium: vs: Fix negation calculation. | Corbin Simpson | |
Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel. | |||
2009-06-04 | r300-gallium: vs: Add negation, SUB. | Corbin Simpson | |
Doesn't work. WTF. | |||
2009-05-20 | r300-gallium: Another constantbuf shader recompile test. | Corbin Simpson | |
Less briefly... Shaders need to be recompiled if their constantbuf offsets have changed. However, since we only change them from shaders if immediates need to be emitted, we shouldn't bother if the shader doesn't use immediates. | |||
2009-05-17 | r300-gallium: vs: Fix vert shader init. | Corbin Simpson | |
Makes the last three commits suck much less. :3 | |||
2009-05-17 | r300-gallium: vs: Dupe tokens, better debug, count spurious insts. | Corbin Simpson | |
2009-05-09 | r300-gallium: vs: Make imms work, cleanup some of the switches. | Corbin Simpson | |
2009-05-09 | r300-gallium: vs: Add SLT, clean up MAX. | Corbin Simpson | |
This should be all the opcodes for basic TCL. | |||
2009-05-09 | r300-gallium: vs: Add MAX. | Corbin Simpson | |
2009-05-09 | r300-gallium: vs: Add scalar setup, RSQ. | Corbin Simpson | |
Icky icky icky icky. Icky icky, icky icky. Icky. | |||
2009-05-09 | r300-gallium: vs: Add writemasks. | Corbin Simpson | |
2009-04-25 | r300-gallium: Fix vertex shader OVM counting. | Corbin Simpson | |
Attribs must be packed: position, point size, colors, texcoords. Thanks to osiris for pointing it out. | |||
2009-04-15 | r300-gallium: Point size is at OVM position 15, not 1. | Corbin Simpson | |
Or so sayeth osiris, and he would know. :3 | |||
2009-04-15 | r300-gallium: vs: Dot products. | Corbin Simpson | |
2009-04-08 | r300-gallium: Add vertex shader constant emit. | Corbin Simpson | |
2009-04-06 | r300-gallium: vs: Add MAD. | Corbin Simpson | |
2009-04-06 | r300-gallium: vs: Add MUL. | Corbin Simpson | |
2009-04-05 | r300-gallium: vp: Moar. | Corbin Simpson | |
2009-04-05 | r300-gallium: vs: Use a tab to properly set up OVM. | Corbin Simpson | |
2009-04-05 | r300-gallium: Properly interface with Draw for vert shaders. | Corbin Simpson | |
2009-04-04 | r300-gallium: vs: Moar vert shaders. | Corbin Simpson | |
2009-04-04 | r300-gallium: vs: Expand instruction emission. | Corbin Simpson | |
2009-03-31 | r300-gallium: Stubs for vertex shaders. | Corbin Simpson | |