summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300/r300_surface.c
AgeCommit message (Collapse)Author
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27r300g: Correct scissor setting, subtract 1 from window's width and heightCooper Yuan
2009-08-11r300g: Fix up remaining VAP_CNTL_STATUS writes for big endian.Michel Dänzer
2009-08-11r300g: Emit relocations for pitch registers.Michel Dänzer
Fixes CS failures with tiling enabled kernels.
2009-07-30r300g: Use radeon compiler for fragment programsNicolai Hähnle
This is entirely untested on R500, and needs more testing on R300.
2009-07-30r300g: Use r300compiler for vertex shadersNicolai Hähnle
2009-07-23r300g, radeon-gallium: Fix API, cleanup.Corbin Simpson
Something called "validate" should return FALSE on failure, not TRUE.
2009-07-08r300-gallium: Unify sampler and texture emit.Corbin Simpson
They have to cross into each other's registers.
2009-07-01r300g: Use floats for surface_copy texcoords, use correct src and dest.Corbin Simpson
This makes demos/copypix better-looking. Horizontal dimensions are right now.
2009-06-26r300g: Be more specific on surface_copy fallbacks.Corbin Simpson
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it.
2009-05-28r300-gallium, radeon-gallium: Make add_buffer indicate when a flush is needed.Corbin Simpson
On a side note, why is RADEON_MAX_BOS 24? Should ask airlied about that.
2009-05-20r300-gallium: Make surface_copy work, and refactor buffer validation.Corbin Simpson
2009-05-17r300-gallium: Size mismatch.Corbin Simpson
2009-05-17r300-gallium: Clean up more invariant state.Corbin Simpson
GA_ENHANCE is now the kernel's problem.
2009-05-16r300-gallium: Various cleanups leftover from before.Corbin Simpson
BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup.
2009-05-14r300-gallium: Correct VTE setup for surface_fill, make surface_copy emit right.Corbin Simpson
2009-05-11r300-gallium: unbreak buildJoakim Sindholt
2009-05-11r300-gallium: Setup surface in r300_surface_copy.Corbin Simpson
I haven't tested, but this may unbreak surface copies.
2009-05-11r300-gallium: Cleanup some compile warnings.Corbin Simpson
2009-05-01r300-gallium, radeon-winsys: Space accounting.Corbin Simpson
It is no longer optional in current libdrm, so it was time to actually start counting our BOs.
2009-04-06r300-gallium: Fix surface_copy too.Corbin Simpson
2009-04-06r300-gallium: Properly setup HW/SW TCL controls.Corbin Simpson
This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering.
2009-04-04r300-gallium: Clean up compile warnings and strict compile errors.Corbin Simpson
2009-04-01r300-gallium: Add vertex shader for surface_copy.Corbin Simpson
2009-03-31r300-gallium: Moar vert shader emit.Corbin Simpson
2009-03-31r300-gallium: Add vertex shader emit.Corbin Simpson
2009-03-30r300-gallium: RGBA, not ARGB, after all.Corbin Simpson
Clearly, something else is wrong.
2009-03-30r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson
2009-03-30r300-gallium: Emit the "right" sequence of colors.Corbin Simpson
ARGB, not RGBA.
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-27r300-gallium: Add some surface_copy.Corbin Simpson
2009-03-20r300-gallium: Simplify/neaten up packet3.Corbin Simpson
Deck chairs on the Hindenburg. :3
2009-03-20r300-gallium: Clean up surface_fill, prep for surface_copy code.Corbin Simpson
2009-03-20r300-gallium: Properly offset scissors.Corbin Simpson
As per r300_reg, classic Mesa, and xf86-video-ati.
2009-03-17r300-gallium: Move all unsorted state into invariant state.Corbin Simpson
Gotta just slowly whittle this down.
2009-03-17r300-gallium: Emit invariant state, no matter what.Corbin Simpson
It's called "invariant" for a reason. :3
2009-03-17r300-gallium: Quick little cleanup of surface_fill state.Corbin Simpson
2009-03-15r300-gallium: r500-fs: Setup immediates.Corbin Simpson
Textures still not working. RS block shenanigans expected.
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
2009-03-10r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
trivial/point no longer hardlocks.
2009-03-07r300-gallium: Move a few registers.Corbin Simpson
These shouldn't be written if not on TCL HW.
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-06r300-gallium: Remove unknown regs.Corbin Simpson
Leftovers from fglrx traces, probably.
2009-03-06r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson
2009-03-06r300-gallium: Separate out fog block.Corbin Simpson
We'll never actually use fog block. (I hope.)
2009-03-06r300-gallium: GA enhancements.Corbin Simpson
Basically an errata fixup register.
2009-03-06r300-gallium: Flat/smooth shading state.Corbin Simpson
2009-03-06r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson
Including two registers that already should have been covered...huh...