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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_surface.h
Age
Commit message (
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Author
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
2009-05-20
r300-gallium: Make surface_copy actually load the texture in shader.
Corbin Simpson
2009-04-04
r300-gallium: Clean up compile warnings and strict compile errors.
Corbin Simpson
2009-04-01
r300-gallium: Fix compiler warnings.
Corbin Simpson
2009-03-31
r300-gallium: Add vertex shader emit.
Corbin Simpson
2009-03-27
r300-gallium: Add some surface_copy.
Corbin Simpson
2009-03-06
r300-gallium: Flat/smooth shading state.
Corbin Simpson
2009-03-06
r300-gallium: Pick up a few more bits of rs_state.
Corbin Simpson
2009-03-05
r300-gallium: Move RS block setup to CSO.
Corbin Simpson
2009-02-28
r300-gallium: Use rs_state emit for r300_surface, move a few things around.
Corbin Simpson
2009-02-22
r300-gallium: Add pipe_format translators and apply them
Joakim Sindholt
2009-02-12
r300-gallium: r300 passthrough shader, static shader objects, and clear code.
Corbin Simpson
2009-02-01
r300: Unbreak emit, fix up a bunch of little things.
Corbin Simpson
2009-02-01
r300: Add dsa state emit.
Corbin Simpson
2009-02-01
r300: Add blend color state emit.
Corbin Simpson
2009-02-01
r300: Set up blend state emit, clean up blend registers.
Corbin Simpson
2009-02-01
r300: Unbreak build, finish clear state.
Corbin Simpson
2009-02-01
[BROKEN] r300: Add initial clear/fill code.
Corbin Simpson
2009-02-01
A bit of r300 cleanup.
Corbin Simpson
2009-02-01
gallium-r300: Fit it all together now.
Corbin Simpson
2009-02-01
gallium-r300: Add r300_surface.
Corbin Simpson