Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-12 | r300-gallium: r300 passthrough shader, static shader objects, and clear code. | Corbin Simpson | |
2009-02-01 | r300: Unbreak emit, fix up a bunch of little things. | Corbin Simpson | |
2009-02-01 | r300: Add dsa state emit. | Corbin Simpson | |
Seeing a pattern yet? | |||
2009-02-01 | r300: Add blend color state emit. | Corbin Simpson | |
Slow and steady wins the race. Or something like that. | |||
2009-02-01 | r300: Set up blend state emit, clean up blend registers. | Corbin Simpson | |
Also add at least one missing register to r300_reg. | |||
2009-02-01 | r300: Unbreak build, finish clear state. | Corbin Simpson | |
Completely untested, of course. | |||
2009-02-01 | [BROKEN] r300: Add initial clear/fill code. | Corbin Simpson | |
Copied from mesa and still broken. Gimme a few to clean it up. | |||
2009-02-01 | A bit of r300 cleanup. | Corbin Simpson | |
2009-02-01 | gallium-r300: Fit it all together now. | Corbin Simpson | |
In theory, it could work, but there's still some very big gaps. Anything marked with XXX should be taken care of first, probably. | |||
2009-02-01 | gallium-r300: Add r300_surface. | Corbin Simpson | |
Todo: - Hook up surface functions. - Take it for a spin and watch it crash 'n' burn. |