Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-23 | r300/compiler: remove any code related to relative addressing of temporaries | Marek Olšák | |
The hw can't do it and the code was useless anyway (it's lowered in the GLSL compiler). | |||
2010-02-10 | r300g: Work around "defect" in r300compiler. | Corbin Simpson | |
r300compiler doesn't handle half swizzles for vert shaders, which don't have them. So, for now, disable them. | |||
2010-02-01 | r300g: Fix funky segfault. | Corbin Simpson | |
2010-02-01 | r300g: Inline immediates where possible. | Corbin Simpson | |
Oh look, more gears. Seems to work just fine though. | |||
2009-07-30 | r300g: Use r300compiler for vertex shaders | Nicolai Hähnle | |