Age | Commit message (Expand) | Author |
2010-06-14 | r300g: fix uploading RC state shader constants on r3xx | Marek Olšák |
2010-06-14 | r300g: drop begin_cs/end_cs | Marek Olšák |
2010-06-14 | r300g: rewrite occlusion queries | Marek Olšák |
2010-06-14 | r300g: emit viewport state as a dword table | Marek Olšák |
2010-06-14 | r300g: subclass pipe_surface | Marek Olšák |
2010-06-14 | r300g: simplify reloc macros | Marek Olšák |
2010-06-14 | r300g: count CS dwords on debug builds only | Marek Olšák |
2010-06-13 | r300g: optimize emission of fragment shader constants | Marek Olšák |
2010-06-13 | r300g: turn fragment shader into a CB | Marek Olšák |
2010-06-13 | r300g: turn depth stencil state into a CB | Marek Olšák |
2010-06-13 | r300g: turn clip state into a CB | Marek Olšák |
2010-06-13 | r300g: turn blend color into a CB | Marek Olšák |
2010-06-13 | r300g: turn blend state into a CB | Marek Olšák |
2010-06-13 | r300g: add API for building command buffers | Marek Olšák |
2010-06-13 | r300g: inline FLUSH_CS | Marek Olšák |
2010-06-13 | r300g: reorder CS macros and document them a little | Marek Olšák |
2010-06-13 | r300g: drop DBG_CS | Marek Olšák |
2010-06-13 | r300g: inline CHECK_CS | Marek Olšák |
2010-06-13 | r300g: replace r300_cs_info with simplier get_cs_free_dwords | Marek Olšák |
2010-06-13 | r300g: fix multiple render targets | Marek Olšák |
2010-06-13 | r300g: remove r300_state.h | Marek Olšák |
2010-06-13 | r300g: move two-sided stencilref fallback to its own file | Marek Olšák |
2010-06-13 | r300g: move index buffer translate functions to their new home | Marek Olšák |
2010-06-13 | r300g: add fallback for unaligned/unsupported vertex stride/offset/format | Marek Olšák |
2010-06-13 | r300g: upload only vertex buffers referenced by vertex elements | Marek Olšák |
2010-06-11 | r300/compiler: Implement simple loop emulation | Tom Stellard |
2010-06-10 | r300g: Fix memory leak on error path. | Vinson Lee |
2010-06-09 | r300g: try harder to create a transfer object | Marek Olšák |
2010-06-09 | r300g: debug output texture size | Marek Olšák |
2010-06-09 | r300g: return NULL texture early if buffer_create fails | Marek Olšák |
2010-06-09 | r300g: save vertex buffers in blitter | Marek Olšák |
2010-06-09 | r300g: report that transfers are always supported | Marek Olšák |
2010-06-09 | r300g: fix loading compressed textures | Marek Olšák |
2010-06-08 | r300g: skip rendering for unsupported vertex formats instead of aborting | Marek Olšák |
2010-06-08 | gallium: adjust the query interface to support custom types | Zack Rusin |
2010-06-07 | r300g: fix hardlock caused by an incompatible vertex format | Marek Olšák |
2010-06-07 | r300g: fix 24-bit depth texturing | Marek Olšák |
2010-06-06 | r300g: workaround index bias on chipsets that do not support it | Marek Olšák |
2010-06-05 | mesa/st: add support for EXT_texture_swizzle. | Dave Airlie |
2010-06-03 | Merge branch 'gallium-newclear' | Roland Scheidegger |
2010-06-03 | gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil | Roland Scheidegger |
2010-06-03 | r300g: use util/u_debug | Joakim Sindholt |
2010-06-03 | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740 | Marek Olšák |
2010-06-02 | r300g: use the stored GEM domain in add_buffer/write_reloc | Marek Olšák |
2010-06-02 | r300g: store the GEM domain in buffer and texture structs | Marek Olšák |
2010-06-02 | r300g: use r300_buffer_domain everywhere | Marek Olšák |
2010-06-02 | r300g: blit directly to/from GTT when transfering textures | Marek Olšák |
2010-06-02 | r300g: let the driver determine the GEM domain for buffer_create | Marek Olšák |
2010-06-02 | r300g: make texture transfers more pipelined | Marek Olšák |
2010-06-02 | r300g: better describe another flush and move it closer to the real problem | Marek Olšák |