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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-03-02
r300g: Use a macro to consolidate general state handling.
Corbin Simpson
2010-03-02
Merge branch 'gallium-format-cleanup'
José Fonseca
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-02
r300: Rename pipe formats.
José Fonseca
2010-03-01
r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.
José Fonseca
2010-03-01
r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.
José Fonseca
2010-03-01
r300: Save viewport and clip states before invoking blitter.
Michal Krol
2010-03-01
r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM.
José Fonseca
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
r300g: put validating buffers after flushing
Marek Olšák
2010-02-28
r300g: use the atom size directly during emission
Marek Olšák
2010-02-28
r300g: atomize invalidation of texture caches
Marek Olšák
2010-02-28
r300g: atomize PVS flush
Marek Olšák
2010-02-28
r300g: add size parameter to the atom emit functions
Marek Olšák
2010-02-27
r300g: move the emission of GA_POINT_MINMAX into emit_fb_state
Marek Olšák
2010-02-27
r300g: put the emission of R300_US_OUT_FMT_UNUSED back
Marek Olšák
2010-02-27
r300g: mark rasterizer_state as dirty only when it's not NULL
Marek Olšák
2010-02-27
r300g: always emit the correct max vertex index to avoid DRM errors
Marek Olšák
2010-02-27
r300g: remove pointless "while"
Marek Olšák
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-24
r300g: Move CALLOCs to correct place.
Corbin Simpson
2010-02-24
r300g: prevent CS overflow when emitting the draw packets
Marek Olšák
2010-02-24
r300g: remove invalid .PHONY line
Brian Paul
2010-02-24
r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.
José Fonseca
2010-02-24
r300g: fix texture swizzling for the SRGB formats
Marek Olšák
2010-02-23
r300g: fix draw_elements for "start" != 0
Marek Olšák
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-22
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-22
r3OOg: support rendering of more than 65535 vertices per draw call (almost)
Marek Olšák
2010-02-21
r300g: Remove unnecessary header.
Vinson Lee
2010-02-21
r300g: precompute framebuffer register values
Marek Olšák
2010-02-21
r300g: add all missing colorbuffer formats
Marek Olšák
2010-02-21
r300g: make r300_translate_texformat private
Marek Olšák
2010-02-21
r300g: re-enable SRGB formats
Marek Olšák
2010-02-19
r300g: fix rendering into the L8 and A8 texture formats
Marek Olšák
2010-02-19
Revert "r300g: remove L8_UNORM from colorbuffer formats"
Corbin Simpson
2010-02-19
r300g: remove L8_UNORM from colorbuffer formats
Marek Olšák
2010-02-18
r300g: add support for all missing non-FP sampler formats
Marek Olšák
2010-02-15
r300g: fix the size of constant buffers
Marek Olšák
2010-02-14
r300: add half_float_vertex support
Marek Olšák
2010-02-14
r300g: set the correct tiling flags for renderbuffers
Marek Olšák
2010-02-14
r300g: add macrotiling support to texture setup
Marek Olšák
2010-02-14
r300g: accelerate blitting for all formats by faking the texture format
Marek Olšák
2010-02-14
r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORM
Marek Olšák
2010-02-14
r300g: Use util_format_name().
José Fonseca
2010-02-14
r300g: fix scons build
Marek Olšák
2010-02-13
r300g: do not invalidate texture caches when only sampler state is changed
Marek Olšák
2010-02-13
r300g: cleanup the emission of RS block state
Marek Olšák
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