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path: root/src/gallium/drivers/r300
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2010-05-23r300g: extend compile error messageMarek Olšák
2010-05-23r300g: fix dummy vertex shader compilationMarek Olšák
2010-05-23r300g: fix warningsMarek Olšák
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
Conflicts: src/mesa/state_tracker/st_gen_mipmap.c src/mesa/state_tracker/st_texture.c
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
prevents segfault when state trackers try to set default mask. Other option would be to make this required only for drivers supporting multisampling, but this seems more clean. Only dummy implementations (for normal drivers) provided (no driver supports multisampling yet neither).
2010-05-17r300g: adapt to interface changesRoland Scheidegger
might need further cleanup. Using surfaces internally for the u_blitter code seems nonoptimal.
2010-05-14gallium: more work on ccw flag removalKeith Whitwell
The linux-debug target builds...
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
Use front/back instead of cw/ccw throughout. Also, use offset_point/line/fill instead of offset_cw/ccw. Brings gallium representation of this state into line with its main user, and also what turns out to be the most common hardware representation. This fixes a long-standing bias in the interface towards the architecture of the software rasterizer.
2010-05-14r300g: fix for piglit/fp-indirections2Marek Olšák
2010-05-13r300g: fix texture transfersMarek Olšák
The regression has first shown up after this state tracker change: b0427bedde80e3189524651a327235bdfddbc613. FDO bug #28082.
2010-05-13r300g: re-order capsMarek Olšák
2010-05-13r300g: fill out the shader limitsMarek Olšák
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
glxgears now renders in the right place on-screen, although it is still rather...psychedelic.
2010-05-12r300g: Add VBO dumper for SW TCL.Corbin Simpson
Commented out, not easily enabled. *Very* noisy.
2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
This could be done later of course. SW TCL should have a much different threshold because it's much more worth it.
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
This basically reverts commit 74f94e8fdfe035fa68acdc19e6b0afc2957a4264.
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
This reduces redundant code by moving: - CS space reservation - buffer validation - dirty state emission - index bias emission - AOS emission into r300_prepare_for_rendering.
2010-05-05gallium: rename draw() to draw_elements() in vbuf codeBrian Paul
Now we have draw_elements() and draw_arrays() to be consistent with the pipe_context drawing functions.
2010-05-04r300g: Fix memory leak on error path.Vinson Lee
2010-05-04r300g: advertise S3TC only when it's available in GalliumMarek Olšák
2010-05-03r300g: use util_format_short_name and util_format_is_plainMarek Olšák
2010-05-03r300g: refuse to create a texture with size 0Marek Olšák
2010-05-03r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák
2010-05-02r300g: Remove unnecessary header.Vinson Lee
2010-05-02r300g: fix surface_copy for compressed formatsMarek Olšák
No accelerated blitting for these, it's too messy.
2010-05-02r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák
This further reduces the number of DRM calls and flushes.
2010-05-02Revert "r300g: disable point sprites (again)"Marek Olšák
This reverts commit 3e0f1719d411b34f77fd2a053ecf83b43bb836ca.
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák
These two should be tied together because what's set in VAP or stuffed in GA should be rasterized in RS. Not doing so causes a hardlock. The reason for the merge is that if stuffed texture coordinates (e.g. point sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos, the two must be relocated to other free slots, which needs remapping the vertex shader outputs. The rasterizer code is now literally a sequence read-rasterize-write.
2010-05-02r300g: inline update_derived_shader_stateMarek Olšák
2010-05-02r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák
Resetting tiling flags might happen after a texture is destroyed... Looking at the kernel sources, we don't actually need to reset the tiling flags.
2010-05-17gallium: EXT_timer_query support.Mathias Fröhlich
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-05-17r300g: Add RS block dump.Corbin Simpson
Shows what's actually going on in the RS block.
2010-05-16r300g: implement flush+sync (AKA glFinish)Marek Olšák
See comments in the code.
2010-05-16r300g: expose radeon_bo_wait to the driverMarek Olšák
2010-05-16r300g: remove unused winsys entrypointsMarek Olšák
2010-05-16r300g/swtcl: put emitting max index to the right placeMarek Olšák
This fixes CS rejections in openarena.
2010-05-16r300g/swtcl: flush draw to avoid the rejection of CSMarek Olšák
2010-05-16r300g/swtcl: update PSC only once when a shader is changedMarek Olšák
2010-05-16r300g/swtcl: call update_derived_state only once per draw-callMarek Olšák
2010-05-15r300g: Move code after declarations.Vinson Lee
Fixes SCons build.
2010-05-16r300g/swtcl: fix provoking vertexMarek Olšák