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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)Author
2010-05-26r300g: fix fence referencingMarek Olšák
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák
2010-05-26r300g: more efficient finish + fix commentsMarek Olšák
2010-05-26r300g: implement fake but compliant fencesMarek Olšák
2010-05-25r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák
2010-05-25r300g: remove r300_query.hMarek Olšák
2010-05-25r300g: remove r300_flush.hMarek Olšák
2010-05-25r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák
2010-05-25r300g,util: remove pipe_surface from the util_blitter_copy interface and clea...Marek Olšák
2010-05-25r300g,util: remove pipe_surface from the util_blitter_fill interface and clea...Marek Olšák
2010-05-23r300g: extend compile error messageMarek Olšák
2010-05-23r300g: fix dummy vertex shader compilationMarek Olšák
2010-05-23r300g: fix warningsMarek Olšák
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell
2010-05-18gallium: implement set_sample_mask() in all driversRoland Scheidegger
2010-05-17r300g: adapt to interface changesRoland Scheidegger
2010-05-14gallium: more work on ccw flag removalKeith Whitwell
2010-05-14gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell
2010-05-14r300g: fix for piglit/fp-indirections2Marek Olšák
2010-05-13r300g: fix texture transfersMarek Olšák
2010-05-13r300g: re-order capsMarek Olšák
2010-05-13r300g: fill out the shader limitsMarek Olšák
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
2010-05-12r300g: Add VBO dumper for SW TCL.Corbin Simpson
2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
2010-05-05gallium: rename draw() to draw_elements() in vbuf codeBrian Paul
2010-05-04r300g: Fix memory leak on error path.Vinson Lee
2010-05-04r300g: advertise S3TC only when it's available in GalliumMarek Olšák
2010-05-03r300g: use util_format_short_name and util_format_is_plainMarek Olšák
2010-05-03r300g: refuse to create a texture with size 0Marek Olšák
2010-05-03r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák
2010-05-02r300g: Remove unnecessary header.Vinson Lee
2010-05-02r300g: fix surface_copy for compressed formatsMarek Olšák
2010-05-02r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák
2010-05-02Revert "r300g: disable point sprites (again)"Marek Olšák
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák
2010-05-02r300g: inline update_derived_shader_stateMarek Olšák
2010-05-02r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák
2010-05-17gallium: EXT_timer_query support.Mathias Fröhlich