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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-05-08
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-08
r300g: respect compare mode regardless of sampler type
Marek Olšák
2010-05-08
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
r300g: consolidate common render code into one function
Marek Olšák
2010-05-05
gallium: rename draw() to draw_elements() in vbuf code
Brian Paul
2010-05-04
r300g: Fix memory leak on error path.
Vinson Lee
2010-05-04
r300g: advertise S3TC only when it's available in Gallium
Marek Olšák
2010-05-03
r300g: use util_format_short_name and util_format_is_plain
Marek Olšák
2010-05-03
r300g: refuse to create a texture with size 0
Marek Olšák
2010-05-03
r300g: improve texture debug output, split into TEX and TEXALLOC flags
Marek Olšák
2010-05-02
r300g: Remove unnecessary header.
Vinson Lee
2010-05-02
r300g: fix surface_copy for compressed formats
Marek Olšák
2010-05-02
r300g: always set the pitch of the first miplevel in the tiling flags
Marek Olšák
2010-05-02
Revert "r300g: disable point sprites (again)"
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-05-02
r300g: inline update_derived_shader_state
Marek Olšák
2010-05-02
r300g: fix segfault when resizing a DRI2 framebuffer
Marek Olšák
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-29
r300g: fix tests/yuvrect and possibly even rendering to YUV textures
Marek Olšák
2010-04-29
r300g: enable the RGBA16F renderbuffer too
Marek Olšák
2010-04-29
r300g: enable float textures
Marek Olšák
2010-04-29
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
r300g: init s3tc fetching functions
Marek Olšák
2010-04-28
r300g: move ZTOP to separate file
Marek Olšák
2010-04-27
r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.
José Fonseca
2010-04-27
r300g: fix mipmapped texture3D size calculation
Marek Olšák
2010-04-27
r300g: compensate for non-atomized emit_query_end in the CS
Marek Olšák
2010-04-27
r300g: reserve CS space for index offset
Marek Olšák
2010-04-27
r300g: add support for more unaligned vertex formats
Marek Olšák
2010-04-27
r300g: setup PSC first, then align vertex formats
Marek Olšák
2010-04-27
r300g: set undefined vertex swizzles to (0,0,0,1) respectively
Marek Olšák
2010-04-26
r300g: disable point sprites (again)
Marek Olšák
2010-04-26
r300g: fix warnings when printing uint64_t
Marek Olšák
2010-04-26
r300g: fix warnings by using the const qualifier
Marek Olšák
2010-04-26
r300g: use CS_OUT_TABLE better
Matt Turner
2010-04-26
r300g: Rudimentary stats, printed on exit.
Corbin Simpson
2010-04-26
r300g: Add stats debug flag.
Corbin Simpson
2010-04-26
r300g: Use table CS writing when applicable.
Corbin Simpson
2010-04-26
r300g: Add CS table writing.
Corbin Simpson
2010-04-26
r300g: support index bias on r500 and DRM 2.3.0
Marek Olšák
2010-04-26
r300g: support rendering more than 65535 vertices in one batch on r500
Marek Olšák
2010-04-26
r300g: emit MSPOS regs
Marek Olšák
2010-04-26
r300g: force prefetch for non-indexed vertices
Marek Olšák
2010-04-26
r300g: use the dummy FS shader for shaders with zero instructions
Marek Olšák
2010-04-26
r300g: allow unaligned vertex formats if the stride is dword-aligned
Marek Olšák
2010-04-26
r300g: abort on unsupported vertex formats
Marek Olšák
2010-04-26
r300g: abort if a vertex buffer offset is not dword-aligned
Marek Olšák
2010-04-22
r300g: fix vertex unit setup
Alex Deucher
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