summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300
AgeCommit message (Collapse)Author
2009-02-18r300-gallium: implement simple pipe_transfer Basically make the driver ↵Joakim Sindholt
compile and behave like it did before the gallium-texture-transfer merge
2009-02-18r300-gallium: Factor out common functionality in vbuf emit.Corbin Simpson
2009-02-18Merge commit 'origin/draw-vbuf-interface'Keith Whitwell
2009-02-18util: Move p_debug.h into util module.José Fonseca
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
2009-02-17r300-gallium: Properly init shader state.Corbin Simpson
2009-02-17r300-gallium: Consolidate state updates.Corbin Simpson
2009-02-16r300-gallium: Add verbosity level to debugging.Corbin Simpson
Makes it a bit more manageable to read through the console logs.
2009-02-16r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch.Corbin Simpson
2009-02-16r300-gallium: Set up draw rasterizer.Corbin Simpson
2009-02-16r300-gallium: Ooops, forgot to apply this stash.Corbin Simpson
"git stash": The cause of, and solution to, all my problems.
2009-02-16r300-gallium: Include-guard r300_emit.hCorbin Simpson
2009-02-16r300-gallium: Add draw_arrays and friends.Corbin Simpson
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas...
2009-02-16r300-gallium: Add SC_CLIP_RULE to clear.Corbin Simpson
This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps.
2009-02-15r300-gallium: Fix scissors.Corbin Simpson
Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear.
2009-02-15r300-gallium: Grab bag of goodies.Corbin Simpson
Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes.
2009-02-15r300-gallium: Clean up some clear registers.Corbin Simpson
2009-02-15r300-gallium: Use fui instead of a roll-my-own.Corbin Simpson
Man, util/u_math just gets better by the day.
2009-02-14r300-gallium: Update r300_screen comments and add a few formats.Corbin Simpson
2009-02-14r300-gallium: Enable all four colorbuffer render targets.Corbin Simpson
As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3
2009-02-14r300-gallium: Add Z/stencil buffer format emit.Corbin Simpson
Also set BEGIN_CS correctly.
2009-02-14r300-gallium: Emit Z/stencil buffer offset.Corbin Simpson
2009-02-13r300-gallium: Add derived state for vertex formats.Corbin Simpson
Next up: The evil RS block.
2009-02-17r300-gallium: Add draw_arrays for swtcl_emit.Corbin Simpson
The more I look at this, the more bugs I see.
2009-02-17r300-gallium: Properly init shader state.Corbin Simpson
2009-02-17r300-gallium: Consolidate state updates.Corbin Simpson
2009-02-17r300-gallium: Hook up new swtcl vbuf stage.Corbin Simpson
Hold on to your hats.
2009-02-17r300-gallium: Turn swtcl_emit into a vbuf_render stage.Corbin Simpson
Movin' out of the Stone Ages.
2009-02-17r300-gallium: Update r300_reg from classic Mesa.Corbin Simpson
Mostly needed a few defines for index buffers, but there's other goodies too.
2009-02-13r300-gallium: Various thingies.Corbin Simpson
Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500.
2009-02-12r300-gallium: Take care of various bad dereferences in shader setup.Corbin Simpson
Unbreaks glxinfo.
2009-02-12r300-gallium: Fix linker error a few linker warnings.Corbin Simpson
A few prototypes, a missing header, a misspelled macro.
2009-02-12r300-gallium: Fix build errors.Corbin Simpson
2009-02-12r300-gallium: fix OUT_CS_ONE_REG and use where applicableJoakim Sindholt
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-02-12r300-gallium: r300 passthrough shader, static shader objects, and clear code.Corbin Simpson
2009-02-12r300-gallium: Add r300 passthrough shader.Corbin Simpson
2009-02-12r300: minor fixes and clear up some surface_fillJoakim Sindholt
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-02-12r300-gallium: Add r500 passthrough shader assembly.Corbin Simpson
This allows a simple passthrough fragment shader to be provided on r500.
2009-02-12r300-gallium: Fix typo in texture buffer size request.Corbin Simpson
2009-02-08r300: Accidentally removed a pipe_buffer_reference that should be there.Corbin Simpson
2009-02-08r300: Add SW TCL paths for clear.Corbin Simpson
This should make things work for people on RSxxx chipsets.
2009-02-08r300: Update to match pipe_surface changes.Corbin Simpson
2009-02-06r300: Clean up CS counting.Corbin Simpson
2009-02-05r300: working trivial/clear for r5xxJoakim Sindholt
2009-02-05r300: Add framebuffer setup stub.Corbin Simpson
2009-02-04r300: Add shader state stubs.Corbin Simpson
2009-02-04r300: A bit more cleanup and state handling.Corbin Simpson
2009-02-03r300: Moar swtcl emit. Still sucks, but getting there.Corbin Simpson
2009-02-02r300: Add stubs for swtcl immediate emit.Corbin Simpson
2009-02-02r300: fix compiler/linker errorsJoakim Sindholt
2009-02-02r300: Clear up XXX in r300_state.Corbin Simpson