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path: root/src/gallium/drivers/r300
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2011-03-08r300g: handle timeout parameter in fence_finishMarek Olšák
2011-03-08gallium: add timeout parameter to fence_finishMarek Olšák
This is a follow-up to the ARB_sync patch for st/mesa and completes the ARB_sync implementation.
2011-03-08r300g: add LATC supportMarek Olšák
2011-03-08r300g: decide whether a flush should be asynchronous when calling itMarek Olšák
Thread offloading is not sometimes desirable, e.g. when mapping a buffer.
2011-03-08r300g: use pipelined transfers for RGTC texturesMarek Olšák
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced.
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
Blending is now fully supported with: - R8_UNORM - R8G8_UNORM - B8G8R8A8_UNORM - R16G16B16A16_FLOAT (r500-only) Blending is partially supported (DST_ALPHA not working) with: - L8A8_UNORM - I8_UNORM - B5G5R5A1_UNORM - B10G10R10A2_UNORM The other formats can't do blending.
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
Running any older kernel is not recommended anyway.
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
Fixes this GCC warning. r300_hyperz.c: In function 'r300_get_hiz_func': r300_hyperz.c:65: warning: control reaches end of non-void function
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-01r300g: initialize some r500 PS3 regsMarek Olšák
2011-03-01r300g: document some more DRM 2.8.0 featuresMarek Olšák
2011-03-01r300g: fix RGTC2_SNORMMarek Olšák
ATI engineers have probably chosen those sign bits by a dice roll.
2011-03-01r300g: reorder parts of translate_texformatMarek Olšák
2011-03-01r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák
Signs don't work the way I'd like...
2011-03-01r300g: set the correct HiZ clear valueMarek Olšák
2011-03-01r300g: update derived state before uploading vertex buffersMarek Olšák
The function may invoke blitter, which invalidates vertex buffers.
2011-03-01r300g: fix printing whether Z compression is enabledMarek Olšák
2011-03-01r300g: disable HiZ permanently if the the depth function is invertedMarek Olšák
Instead of temporarily. The HiZ function (something like a depth function) is a property of a HiZ buffer and can only be changed during HiZ clears.
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák
I removed the HiZ memory management, because the HiZ RAM is too small and I also did it in hope that HiZ will be enabled more often. This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH.
2011-02-28r300g: initialize SC_SCREENDOORMarek Olšák
2011-02-28r300g: disable hyper-z on rs6xx+Marek Olšák
It doesn't work.
2011-02-28r300g: force swizzles for RGTCDave Airlie
still can't get signed to work
2011-02-25r300g: explicit sign bits on RGTC texturesDave Airlie
2011-02-22r300g: fix missing initializers warningBrian Paul
2011-02-19r300g: fix a possible race when counting contextsMarek Olšák
Atomics aren't sufficient here.
2011-02-18r300g: remove tracking whether vertex buffers need to be validatedMarek Olšák
This was getting hard to maintain and didn't really bring any real benefits. Instead, validate buffers when the vertex array state is dirty.
2011-02-16r300g: fix a race between CS and SET_TILING ioctlsMarek Olšák
2011-02-16r300g: fix blitting NPOT compressed texturesMarek Olšák
2011-02-16r300g: fix texture border color for float formatsMarek Olšák
2011-02-16r300g: disable linear filtering for float texturesMarek Olšák
2011-02-15gallium: add usage parameter to pipe_buffer_createMarek Olšák
And set a reasonable buffer usage flag everywhere instead of just PIPE_USAGE_DEFAULT.
2011-02-15r300g: offload the CS ioctl to another threadMarek Olšák
This is a multi-threading optimization which hides the kernel overhead behind a thread. It improves performance in CPU-limited apps by 2-15%. Of course you must have at least 2 cores for it to make any difference. It can be disabled with: export RADEON_THREAD=0
2011-02-15r300g: implement fences using dummy relocationsMarek Olšák
So finally we have them.
2011-02-15r300g: fix SIGFPE on debug buildsMarek Olšák
2011-02-15r300g: inline some of the pipe_buffer_map/unmap callsMarek Olšák
2011-02-14r300g: do not track whether occlusion queries have been flushedMarek Olšák
The winsys takes care of flushing automatically.
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
Also implement the redefine_user_buffer hook in the drivers.
2011-02-14r300g: Remove redundant initialization.Vinson Lee
Remove redundant initialization from commit 3b01b52bd78e3d2fc857feacebd815a5fae00c94 noticed by tstellar.
2011-02-14r300g: put indices in CS if there's just a few of them and are in user memoryMarek Olšák
2011-02-14r300g: cleanup the draw functionsMarek Olšák
2011-02-14r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák
2011-02-14r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák
2011-02-14r300g: consolidate emission of common draw regsMarek Olšák
2011-02-14r300g: Move declaration before code.Vinson Lee
Fixes SCons build.