Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | r300g: fix geometry corruptions | Maciej Cencora | |
PVS flush is needed before changing the vertex shader or vertex shader constants. | |||
2009-11-01 | r300g: split constant buffer and shader emittion | Maciej Cencora | |
2009-11-01 | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | |
A fair amount more flexible and easier to maintain. | |||
2009-10-31 | r300g: correct the pitch calculation for smaller mipmaps | Marek Olšák | |
2009-10-31 | r300g: pretend NPOT support | Marek Olšák | |
It's requires to get GL2.1, therefore, much more piglit tests can be used for testing. Figure out later how to emulate this. | |||
2009-10-31 | r300g: fix reading from the destination buffer in blending | Marek Olšák | |
2009-10-31 | r300g: add precalculating of pixel pitch, add a new NPOT flag | Marek Olšák | |
2009-10-31 | r300g: remove unnecessary assertions | Marek Olšák | |
Also, correct typos in comments. | |||
2009-10-31 | r300g: fix crash in r300_is_texture_referenced | Marek Olšák | |
Also, a subtle fix in emitting a texture state | |||
2009-10-28 | r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts. | Corbin Simpson | |
Adapted from osiris' version on his tree. | |||
2009-10-28 | r300g: Keep texture formats organized. | Corbin Simpson | |
2009-10-28 | r300g: add some texture formats | Maciej Cencora | |
2009-10-28 | r300g: Clear up a bit of the buffer reference stuff. | Corbin Simpson | |
Still need to actually get reference info from winsys somehow. Doing added buffers is easy, but knowing whether a flush has happened is a bit tricky. | |||
2009-10-28 | r300g: Fix XXX. | Corbin Simpson | |
Nothing strange here. | |||
2009-10-28 | r300g: fix emitting the stencil-ref and alpha-ref values | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> DSA really needs its head examined someday. ~ C. | |||
2009-10-28 | r300g: fix the WRAP_T mode when using 1D textures | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-10-28 | r300g: fix blending and do some optimizations | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-10-26 | r300g: read occlusion query results from both Z pipes on RV530 | Marek Olšák | |
2009-10-26 | r300g: add cubemap support | Marek Olšák | |
Also, set a pitch for rectangles only. | |||
2009-10-25 | r300g: fix redefining mipmaps and fetching from them | Marek Olšák | |
2009-10-25 | r300g: added support for 3D textures | Marek Olšák | |
Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs to have color tolerance +-1 to pass. The classic Mesa driver doesn't need that. | |||
2009-10-24 | r300g: fix scons build yet again | Joakim Sindholt | |
2009-10-23 | gallium: remove extended negate also, and also the ExtSwz token | Keith Whitwell | |
Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD. | |||
2009-10-23 | gallium: remove the swizzling parts of ExtSwizzle | Keith Whitwell | |
These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders. | |||
2009-10-23 | gallium: remove noise opcodes | Keith Whitwell | |
Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver. | |||
2009-10-22 | r300g: Enable more stuff in r300_screen, cleanup comments. | Corbin Simpson | |
Also enable 24-bit depth buffers without stencil. | |||
2009-10-22 | r300g: Cleanup PSC setup math a bit and stop using Draw formats. | Corbin Simpson | |
2009-10-22 | r300g: Clean up duplicate code in r300_render. | Corbin Simpson | |
2009-10-22 | r300g: Move render functions to r300_render. | Corbin Simpson | |
Part of the fastpath cleanup. | |||
2009-10-22 | r300g: Check for NULL Draw during flush. | Corbin Simpson | |
Split from the fastpath WIP. | |||
2009-10-21 | r300g: Update comments, function names in r300_state_inlines. | Corbin Simpson | |
2009-10-21 | r300g: Update comments, asserts, indents in r300_texture. | Corbin Simpson | |
I wish I knew enough about textures to really really REALLY fix that file. | |||
2009-10-21 | r300g: Remove unused debug flag. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup old static shader state. | Corbin Simpson | |
2009-10-21 | r300g: No debug in r300_state. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup header includes. | Corbin Simpson | |
2009-10-21 | r300g: Don't use getenv; use debug_get_*_option instead. | Corbin Simpson | |
2009-10-21 | r300g: Don't use the hashtable internally. | Corbin Simpson | |
As osiris pointed out, glxgears slowly gets slower for some reason when it's enabled, and it's not helping at the moment, so just turn it off. | |||
2009-10-21 | r300g: Examine vertex attribute type on HW TCL too. | Corbin Simpson | |
2009-10-21 | r300g: Also kill r300_shader_inlines with fire. | Corbin Simpson | |
2009-10-21 | r300g: Kill r300_surface with fire. | Corbin Simpson | |
If you really want to see it again, check the history. | |||
2009-10-19 | r300g: Demonstratory kludge to unbreak glxgears. | Corbin Simpson | |
We *must* recalculate something in vformat every rebind; let's see if we can't narrow it down a bit. | |||
2009-10-18 | r300g: Fix up a bunch of warnings. | Corbin Simpson | |
2009-10-18 | r300g: Add another ZTOP condition. | Corbin Simpson | |
I don't even know if texkill works right now. | |||
2009-10-17 | gallium: Permit surface_copy and surface_fill to be NULL. | Corbin Simpson | |
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary. | |||
2009-10-17 | r300g: Squash format warning. | Corbin Simpson | |
Won't ever be supported. | |||
2009-10-17 | r300g: Use a dirty test to bring framerate back up. | Corbin Simpson | |
This is just split out from the next commit, that's all. | |||
2009-10-17 | r300g: Also have rs_block keyed to the current shader combo. | Corbin Simpson | |
Eliminates part of the glxgears corruption here. Need to clean up PSC more, to get rid of the rest of it. | |||
2009-10-17 | r300g: Fix u_hash_table rename. | Corbin Simpson | |