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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)Author
2011-02-14r300g: Remove redundant initialization.Vinson Lee
2011-02-14r300g: put indices in CS if there's just a few of them and are in user memoryMarek Olšák
2011-02-14r300g: cleanup the draw functionsMarek Olšák
2011-02-14r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák
2011-02-14r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák
2011-02-14r300g: consolidate emission of common draw regsMarek Olšák
2011-02-14r300g: Move declaration before code.Vinson Lee
2011-02-14r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák
2011-02-14r300g: fix reference counting when translating indicesMarek Olšák
2011-02-14r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák
2011-02-13r300g: correctly determine if a texture is blittable in texture_get_transferMarek Olšák
2011-02-12r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák
2011-02-12r300g: add debug options nozmask and nohiz which disable some hyper-z featuresMarek Olšák
2011-02-11r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák
2011-02-11r300g: fix warningMarek Olšák
2011-02-11r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák
2011-02-10r300g: implement accelerated copy_region for compressed formatsMarek Olšák
2011-02-10r300g: add a way to change texture properties arbitrarilyMarek Olšák
2011-02-10r300g: consolidate buffers and textures to r300_resourceMarek Olšák
2011-02-10r300g: simplify WRITE_RELOC API and cleanupMarek Olšák
2011-02-10r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák
2011-02-10Revert "r300g: support sRGB colorbuffers"Marek Olšák
2011-02-08r300g: use the same upload buffer for vertices and indicesMarek Olšák
2011-02-08u_vbuf_mgr: add a way to specify the BIND flag for the upload bufferMarek Olšák
2011-02-07r300g: use the new vertex buffer managerMarek Olšák
2011-02-06r300g: do not flush the uploaderMarek Olšák
2011-02-06r300g: RS400 doesn't have ZMASKMarek Olšák
2011-02-03r300g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-01-30r300g: upload translated indices via the uploaderMarek Olšák
2011-01-30r300g: rework vertex format fallbackMarek Olšák
2011-01-28r300g: fix resource_copy_region for DXT SRGB formatsMarek Olšák
2011-01-28r300g: handle PIPE_CAP_ARRAY_TEXTURESMarek Olšák
2011-01-28r300g: 8x8-compressed zbuffer can only be point-sampledMarek Olšák
2011-01-28r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák
2011-01-27r300g: print driver info if RADEON_DEBUG=infoMarek Olšák
2011-01-27r300g: add winsys flag CAN_AACOMPRESSMarek Olšák
2011-01-27r300g: rename flag squaretiling -> drm_2_1_0Marek Olšák
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák
2011-01-24r300g: remove unused functionMarek Olšák
2011-01-24r300g: remove any traces of depth_clampMarek Olšák
2011-01-24r300g: handle PIPE_CAP_INSTANCED_DRAWING in get_paramMarek Olšák
2011-01-24Revert "r300g/swtcl: re-enable LLVM"Jakob Bornecrantz
2011-01-23r300g: Increase fragment shader limits for r400 cardsTom Stellard
2011-01-23r300g: support sRGB colorbuffersMarek Olšák
2011-01-23r300/compiler: remove any code related to relative addressing of temporariesMarek Olšák
2011-01-10r300g: add debug option for buffer upload loggingMarek Olšák
2011-01-09r300g: do not upload the same user buffer several timesMarek Olšák
2011-01-09r300g: fix crash when flushing ZMASKMarek Olšák
2011-01-08r300g: fix a surface leak when flushing ZMASKMarek Olšák
2011-01-08r300g: rework command submission and resource space checkingMarek Olšák