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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)Author
2010-05-16r300g/swtcl: flush draw to avoid the rejection of CSMarek Olšák
2010-05-16r300g/swtcl: update PSC only once when a shader is changedMarek Olšák
2010-05-16r300g/swtcl: call update_derived_state only once per draw-callMarek Olšák
2010-05-15r300g: Move code after declarations.Vinson Lee
2010-05-16r300g/swtcl: fix provoking vertexMarek Olšák
2010-05-16r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák
2010-05-16r300g/swtcl: disable converting points/lines to trianglesMarek Olšák
2010-05-15r300g: fix psychedelic colors with SWTCLMarek Olšák
2010-05-15r300g: the vertex_stream_state atom for SWTCL should be staticMarek Olšák
2010-05-15r300g: remove unused struct r300_vertex_infoMarek Olšák
2010-05-15r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák
2010-05-15r300g: remove unused r300_query::activeMarek Olšák
2010-05-15r300g: fix BO space accounting for occlusion queriesMarek Olšák
2010-05-15r300g: forbid overlapping queries and print error messagesMarek Olšák
2010-05-15r300g: rename a few emit_query functionsMarek Olšák
2010-05-15r300g: silence warningsMarek Olšák
2010-05-14r300g: do not abort if a constant buffer is too largeMarek Olšák
2010-05-14r300g: add framebuffer state debug loggingMarek Olšák
2010-05-14r300g: sort out debug flagsMarek Olšák
2010-05-14r300g: fix for piglit/fp-indirections2Marek Olšák
2010-05-13r300g: fix texture transfersMarek Olšák
2010-05-13r300g: re-order capsMarek Olšák
2010-05-13r300g: fill out the shader limitsMarek Olšák
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
2010-05-12r300g: Add VBO dumper for SW TCL.Corbin Simpson
2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-08r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák
2010-05-08r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák
2010-05-08r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák
2010-05-08r300g: fix glean/pointSprite using lodbias correctionMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-08r300g: respect compare mode regardless of sampler typeMarek Olšák
2010-05-08r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák
2010-05-08r300g: consolidate common render code into one functionMarek Olšák
2010-05-05gallium: rename draw() to draw_elements() in vbuf codeBrian Paul
2010-05-04r300g: Fix memory leak on error path.Vinson Lee
2010-05-04r300g: advertise S3TC only when it's available in GalliumMarek Olšák
2010-05-03r300g: use util_format_short_name and util_format_is_plainMarek Olšák
2010-05-03r300g: refuse to create a texture with size 0Marek Olšák
2010-05-03r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák
2010-05-02r300g: Remove unnecessary header.Vinson Lee
2010-05-02r300g: fix surface_copy for compressed formatsMarek Olšák
2010-05-02r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák
2010-05-02Revert "r300g: disable point sprites (again)"Marek Olšák
2010-05-02r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák
2010-05-02r300g: inline update_derived_shader_stateMarek Olšák
2010-05-02r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák
2010-04-29r300g: fix compiler errorMarek Olšák