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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-06-26
r300g: enum r300_blitter_op is a bitmask
Marek Olšák
2010-06-24
r300g: a couple more chipsets do not have HiZ RAM
Marek Olšák
2010-06-24
r300g: remove an XXX comment
Marek Olšák
2010-06-24
r300g: move AA registers into the new AA state
Marek Olšák
2010-06-24
r300g: separate the cache flush from the framebuffer state
Marek Olšák
2010-06-24
r300g: reorder and cleanup register writes everywhere
Marek Olšák
2010-06-24
r300g: add "has HiZ" flag, add ZMask regs
Marek Olšák
2010-06-22
glhd: Add query protection.
Corbin Simpson
2010-06-22
glhd: Grab framebuffer state checks from r300g.
Corbin Simpson
2010-06-22
glhd: Grab resource_copy_region from r300g.
Corbin Simpson
2010-06-22
glhd: Grab is_format_supported warning from r300g.
Corbin Simpson
2010-06-23
r300g: attempt to fix texture corruption on RV505
Marek Olšák
2010-06-23
r300g: index buffer range checking
Marek Olšák
2010-06-22
r300g: optimize the immediate mode emission path a bit
Marek Olšák
2010-06-22
r300g: do not emit ZTOP every draw call
Marek Olšák
2010-06-21
r300g: fix crash when destroying the context on r3xx-r4xx
Marek Olšák
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: fix assigning the texture cache region for 1 texture
Marek Olšák
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
r300g: cleanup buffer_{from, get}_handle
Marek Olšák
2010-06-20
r300g: cleanup includes
Marek Olšák
2010-06-20
r300g: texture alignment code cleanup + use special alignment for AA textures
Marek Olšák
2010-06-19
r300g: fix random pixels appearing / incomplete rendering
Marek Olšák
2010-06-19
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-18
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-17
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
r300g: fix surface leaks
Marek Olšák
2010-06-16
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
r300g: Finish resolve function.
Corbin Simpson
2010-06-16
r300g: Add resource resolve function.
Corbin Simpson
2010-06-16
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
r300g: Fix indentation.
Corbin Simpson
2010-06-16
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-14
r300g: initialize US_CODE_BANK on r4xx
Marek Olšák
2010-06-14
r300g: fix uploading RC state shader constants on r3xx
Marek Olšák
2010-06-14
r300g: drop begin_cs/end_cs
Marek Olšák
2010-06-14
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
r300g: simplify reloc macros
Marek Olšák
2010-06-14
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-13
r300g: optimize emission of fragment shader constants
Marek Olšák
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